So I've been playing around with many of the sound coverters offered up through the zophar website on windows 7 64 bit. I ran about 5 of them - PSM-Play, PSXMC v2, PSXMC v3, PSX-TULZ, XAEX out of all so far the PSX-TULZ was able to play some very short STR / XA audio file before very quickly glitching out! I know in specific the game background music I'm trying to covert is being difficult and will not otherwise play on a standard CD - Player. So I think it is a problem to get such music out of the game. I will work now with the EPSXE playstation 1 emulator and maybe there is way to extract the background game music with it ? IT would be nice if winamp would have some kind of plugin for this. However when I mount the game with daemon tools lite.. The game in question (007 The world is not enough for playstation 1) and I open it up the file folders inside is layed out like so.. IT seems the movie folder in the folder layout has lvl1 and perhaps this is where the music is for the background BGM's however when I try to load in the PSXTULZ it complains about not having the WNASPI32.DLL however I have found and put the DLL in there so it's is strange it still complains about it. It will also say WNASPI32" No hosts found error message. Even after bypassing all the error messages and trying to load the file it will now say the playlist is too long and will not load the file. some screenshots of the process layout are hosted at this weblink below http://imgur.com/a/ICvim
use this: https://kenai.com/projects/jpsxdec/pages/Home if doesn't help/no results, then read below for SLUS-01272 from your screenshot. Spoiler: 007 The World Is Not Enough Multimedia GameRipping by mauzerX [SLUS_012.72] (PSX) PSX Multi Converter v.2.3hT or v.3.07 Scan PlayStation Disc ------------------------------------ DEV\\L*\*.STR - speech(PSX XA) frequency: 18900 Channels: 1 DEV\\MOVIE*\*.STR - video(PSX STR) *.TIM - graphics(PSX TIM) PSound ------------------------------------ Scan File: DEV\\L*\*.BIN - sounds, music frequency: 11025 Channels: 1 ADPCM_Player_v1.44h ------------------------------------ Scan File: DEV\\L*\*.BIN - music(ADPCM \ Interleave) frequency: 11025 interleave: 10 Channels: 1
Maybe you need winxp or earlier for those programs... you can give it a try at a win xp installation under WMWare... Did you check if the OST was already ripped by someone/released or available as psf?
I always check first and someone had ripped it on youtube but the quality is very very bad. Was more interested in something running on newer OS to convert. This looks promising thanks! Alright guys so far spent another 2 hours on it, seems like the mentioned programs did work except they did not find any background game level music as I was thinking it would, however on the plus side it still found little rare informations from the game which in my opinion is super cool, things like photos icons, video scenes and speeches from game character and sound effects. I'm not sure what else to try
You mean like using fraps, or bandicam to record from the game levels ? I suppose that's about all thats left to try.
You can just record audio from composite cable, use your PC line in and a red/white cable to audio jack and record with audacity. I had great quality recordings this way for the HROST project back then.
Hmm, maybe you'd be better off using better terminology. Firstly, covert means undercover I think you're trying to rip the audio from the game, rather than convert the game to audio. Quick Google for that produces: http://www.gamingforce.org/forums/b...music-sound-effects-movies-ps1-ps2-games.html http://www.staredit.net/topic/12073/#2 http://www.zophar.net/utilities/psxutil.html https://www.google.co.uk/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=rip playstation music https://uk.answers.yahoo.com/question/index?qid=20081019205601AAsmIg9 And, most importantly: http://assemblergames.com/l/threads/anyone-know-how-to-rip-psx-music-files.1367/ By the way, I've merged your posts. Please use the edit button instead of triple posting. Note you can also quote multiple posts just by hitting reply to each one.