Interview with Duranik, some info on new Dreamcast project Midsummer

Discussion in 'Industry News' started by Tomleecee, Dec 21, 2015.

  1. Tomleecee

    Tomleecee Spirited Member

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  2. americandad

    americandad Familiar Face

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    Visually, Sturmwind really is the best shmup release on the Dreamcast since Ikaruga. Imho. Thanks for the interview it was an interesting read. Funny how he denies ties between sturmwind and jaguar yet you ignore him and keep tieng them together lol
     
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  3. dark

    dark Dauntless Member

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    Cool interview. Duranik are real professionals. I have seen from atariage that they are actually considering the idea of making a new Atari Lynx game (previously they created a lynx game named Alpine Games a couple of years ago)
     
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  4. wheelaa

    wheelaa FM Towns / MD Addict Site Supporter 2010-2015

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    More like 11 years ago for Alpine Games. They did a final run reprint this year (as well as for the Bonus Cartridge too). Thumbs up for Duranik!
     
  5. Yakumo

    Yakumo Pillar of the Community *****

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    Great interview! I like reading these as it brings back memories of game magazines for some reason :)
     
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  6. LD

    LD Peppy Member

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    Fantastic interview!.

    I espically loved this bit:


    'The Jaguar is a very unique system, unfortunately it was released in a difficult period. The system is still a bit old school from the programming point of view, as it was meant to be used like the console generation before like the Sega Megadrive and Super Nintendo. It had some early 3D abilities but it lacked the vision of how games in the next generation would have to be coded, and unfortunately for Atari this was very different. Game development switched to larger teams, and lots of games were no longer coded in Assembler but easier languages such as C. The Jaguar was not very well suited for this. It’s still a great machine and you have to keep in mind it was basically developed by a team of three people and they even did their own RISC processors - crazy! It's a miracle the machine even exists to be honest.'


    The most honest, down-to-earth viewpoint on the Jaguar i've heard in ages.None of this 'last platform for creativity' rubbish.
     
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  7. Tomleecee

    Tomleecee Spirited Member

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    Thank you sir!

    Yes, I love the Jaguar but I'm also a realist so it was refreshing to read this reply from Duranik! Also, thanks for reading :)
     
  8. LD

    LD Peppy Member

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    The Jaguar was a fine machine , that was sadly rushed to market and in the hands of Atari, who simply did not have the resources to make a go of it and it was released at a time the industry was in a period of rapid change.I have no regrets about buying mine on day 1 and i'm aware it out-classed the likes of the CD32, CD-i, 32X etc, but could'nt match the 3DO for texture-mapping, let alone compete 3D wise with PS1 and Saturn.

    It was just refreshing to hear the hardware being talked about with that degree of perspective-far too often people try and compare Jaguar with early PS1/Saturn games, talk of it being able to do competent conversions of things like Quake, Daytona USA, Tomb Raider etc etc, or a coder will claim it was the last piece of hardware that let coders code to the metal, which is nonsense as coders bypassed the set tools on PS1 in a number of cases and coding to the metal was the only way to get best performance from the Saturn, PS2 and PS3.



    It was just great to hear some put the hardware in it's rightful place in the grand scheme of things and to point out that in essence Atari had planned to pit it again'st the MD/SNES (after the inital R+D work on a MD/SNES beater..the Panther, was over taken by R+D on the Jaguar).


    A fantastic interview and a credit to you and the site.


    Hope to see more in 2016.
     
sonicdude10
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