How difficult would it be to add a serial cable to connect to a PS2's IOP SIO port? It's been done for the EE's SIO port, but I can't seem to find anything about the IOP's. Perhaps the IOP's SIO communications could be forwarded to the EE using kernel patching, but a direct connection would definitely work better. Any ideas?
There isn't a known SIO interface for the IOP. There is a way to forward TTY I/O to the EE SIO port, which is through the homebrew sior library. Alternatively, you could try using DECI2 (which is the debugging protocol that Sony uses), which is made available for retail console users through projects like Kermit (or RDB, if you would like to try something that is closer to the Sony TDB startup card).
OK, so there's no known physical serial port present for the IOP. I've tried Kermit in the past, but I was looking for something a little more simple that works on 64-bit Windows machines. All I'm trying to do is forward the EE and IOP consoles from DECI2 to the main EE serial port. Your RDB project sounds more lightweight, but utilizes the DEV9 interface. I'm trying to read debug messages from an arcade game that requires a harddrive to function (it's a game using the Konami Python 2). I can run hooking applications before the game loads (Kermit works), but I don't have a 32-bit OS on my laptop. At this point, my best bet would probabbly be to run XP in a VM and tunnel a USB Serial cable into the VM. Thanks for your reply. Glad that you're keepin the PS2 alive with your projects