As in the title, I have always wondered if it was possible to change the HDD in the PCMCIA network adapter for SCPH-10000-SCPH-18000, to a larger HDD? Instead of being limited to the standard 40GB.
I'm pretty sure it is! I've pulled mine apart to have a look, and as long you set the jumpers in the right place I don't see a problem with it! You'd also have to have the right format! I don't have a PCMCIA adaptor so I can't test it!
For SONY stuff, NO. For HDloader-esque stuff like Open PS2 Loader, you can do whatever you want. You just can't use the SONY OSD with non SONY harddrives because the ROM loader checks if it's a SONY drive. That being said, it's the exact same thing with expansion bay consoles. :shrug: (I'm not talking about hacked stuff as hacked SONY stuff that work on non SONY drives do exist, but anyway they're LBA 24 so they won't work on any drives larger than 137GB.)
If you formatted a 120GB HDD with WinHip?? Wouldn't that work?? I'm pretty sure that program installs all the Sony files necessary to run as normal!! Or an exploit formatted HDD??
It does not install anything. It just creates the minimal filesystem required to run the harddrive. HDLoader will make the partitions as well. Best homebrewn formatter is the one on uLE. While it won't create the OSD stuff, it will format the harddrive within SONY specs. Anyway, if you're going to play with a bigger harddrive on a 10/15/18k PS2 I'm sure you won't be dismantling the HDD case all the time to add games so avoid winhiip. Winhiip sucks anyway. You need HDLDUMP server elf on the PS2 and HDLDUMP/HDLDUMB client on the PC to upload games through the network cable... It's slow but it's what works best. From my personal experience, winhiip can cause massive data loss, specially on official drives with official stuff installed alongside with HDL games... It even allow a unaware user to format the PC OS HDD as a PS2 drive completely ruining the host computer OS. Just pathetic. So the way to go is: Put HDD on case (blank preferably, zero fill it before putting it on the PS2 as it will help later on should you need to do data recovery on it). Run uLE and go to HDD management then format it. (APA partitions will be created as needed) Copy HDLDUMP server elf to the harddrive __BOOT partition (uLE creates it automatically along with SONY partitions ... Use HDLDUMP/DUMB through network to install your games. You might not be aware of it, but Open PS2 Loader only works with PCMCIA consoles because I spent a few months making lobby pressure on the developers for it to be implemented. Also I helped with debugging some stupid kernel quirks related to the SCPH-10000 OS kernel which caused OPL to crash on the reboot for launching the games. This very same bug on the "loadexec" procedure of the PS2 kernel is what broke all homebrewn on that specific machine. Contrary to what people kept saying (hardware issues). :thumbsup: And lol SONY call that kernel as "PROTOKERNEL" by the way. Rush job, you see. Back in 2000 they were in a hurry to push the machine out. :lol:
By exploit formatted HDD, I meant uLaunchELF, or HDLoader!! So is what your saying that none of those programs install the ROM loader?? Thus making your non Sony drive appear official?? I've never actually seen the official HDD Utility disc that came out with overseas consoles, I've only ever used Exploit HDLoader!!
Good times :nod:. I still remember me fixing interrupt handler lists manually, via DSEDB connected through DSNETM simulation, triggerred by an ExecPS2 hook. I think ODEM was the first CDVD emulator that ever got up and running on 10k hardware (and I'm not only referring to TOOLs). At least I'll never forget when my 10k finally showed the FFX intro movie from HDD :033:. By the way, it is ExecPS2 that is broken on the 1.00 kernel, not LoadExecPS2. That one works fine, the same way it does as on later kernels. It is only the "non-memory clear" variant that behaves differently, and even that could have been made to work if applications were careful enough to correctly clean up their mess... Exactly. You need to copy a few files onto the drive to make an official Sony HDD bootable; that includes, but is not limited to, the HDD-enabled browser. Not possible unless you change the firmware of the HDD's microcontroller. An unmodified console (i.e., without modchip and without some resident software doing modchip-style ATAD patching) will never recognize a non-official HDD and boot from it, even if you write all necessary files to the correct location. I wouldn't classify HDLoader as an exploit, at least not the software (the disc is more interesting, as it is self-booting without SCEx's approval). You know, the PS2 has no memory protection (the EE has, but the OS doesn't use it), so once you get any code running, the machine is effectively yours. Nothing there to be "exploited", just copy your patches right into the kernel.
Nice discussion and just what I wanted to hear, thanks. But I was wondering... how easy (or hard) would it be to fit an IDE-SATA adapter in the enclosure?
btw, you can use SONY HDD to be master , and use normal IDE HDD to be slave, so final you got 40GB + xxxGB HDD
It does not... But it's software limitations within SCEI libraries. :lol: On the PS2 linux people could change/recompile the kernel and enjoy two HDD or a ATAPI CD-ROM along with the HDD. :thumbsup:
same with sony vaio laptops it looks if its a sony hard drive and battery and cpu as anything sony is not upgradeable lol.