Is there any way to detect the resolution with RGH XBOX 360?

Discussion in 'Xbox 360 Development' started by stranno, Jun 28, 2015.

  1. stranno

    stranno Enthusiastic Member

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    Any kind of software to detect the games resolution.

    There is some info on Eurogamer, but just about famous games. I want to know the resolution of more obscure games :p
     
  2. Mord.Fustang

    Mord.Fustang My goodness, it's nipley out!

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    Modern TVs can generally tell you what resolution it's running at. Do you mean determining 480 vs 720 vs 1080? Or perhaps what the actual game is running at before it gets upscaled for the TV?
     
  3. kylethedude

    kylethedude Nintendo DS NFR/Demo Lord

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    Yes. Search for a picture of the game's insert scan online. On the back side of the insert it will say what resolution(s) the game supports

    EDIT: You can use this site to find the scans- http://r1db.com/covers/g531-xbox-360-game-covers.html
     
  4. stranno

    stranno Enthusiastic Member

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    I mean the real framebuffer resolution, not the output resolution, its allways on 1080P.

    The resolution in the cover is misleading at best. Crysis 2 say 720P but its not 1280x720, its 1152x720. I want that real resolution.
     
  5. kylethedude

    kylethedude Nintendo DS NFR/Demo Lord

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    Ah I see what you mean. I am not sure if there is an easy way to determine that. My only guess would be to use/make debug tools in-game and see if you can find the info you are looking for. This old modder has posted tons of debug videos that you could check out and see if they might help you find what you are looking for. www.xncsxmods.info
     
    Last edited: Jun 29, 2015
  6. Stipo360

    Stipo360 Dead Rising & XDKs

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    i'm afraid the only way to get any sort of status directly from the console is if the game you're playing has left over FPS timers, the text doesn't need to display on the screen, you could find the section its written at in RAM and monitor it, most games leave in this code but remove the text that goes on screen, but for video scaling, not sure what you can do there..

    However, if you have a development kit you could use PIX to monitor your game / console and see its output :)
     
    Last edited: Jun 29, 2015
  7. stranno

    stranno Enthusiastic Member

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    I see, i thought there was an easier way to do that.

    Thanks for the answers.
     
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