KallistiOS and 5.24 DevBox

Discussion in 'Sega Dreamcast Development and Research' started by dmtnkl, Jul 6, 2016.

  1. dmtnkl

    dmtnkl Member

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    Hi everyone,

    i would like to ask if anyone has managed to get KallistiOS and the 5.24 DevBox to work together.

    More specifically, has anyone had success in getting a KallistiOS executable with debug information to load successfully in Codescape and the included pipeline simulator?

    The reason i ask is because i have absolutely no time right now to do tests. If something like this worked, it would open up new and great possibilities for optimizing code with the homebrew coding toolchain.
     
    TerdFerguson likes this.
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