This is my collection of prototypes, source code, and other game development files as of June 1st, 2017. [list out of date and removed]
Legend of Zelda Hyrule Fantasy = The Legend of Zelda(Famicom Disk System) Package,Title Screen,Manual,Disk Card Label is "THE HYRULE FANTASY ゼルダの伝説" Source: http://zelda.gamepedia.com/File:TLoZ_FDS_Title_Screen.png http://zelda.gamepedia.com/File:TLoZ_FDS_Box.png
Ah thank you Also as a heads up, if you have the source for Nano, then you have a build tucked away in there already compiled.
Thanks, yes, I should have included an "x" under builds for Nano as well. It's a fun build, but very early.
That one's pretty exciting since it would have been neat to see a third installment released. It's was very early in development when it was canceled.
Here's one of my MA2 builds. Got boxes worth of some of these games at various stages of development.
any possibility you could share something about Frogger: He's Back? like what build is it, do you have any gameplay footage, screens, possibly a download?
Sure, let me see if I can grab some screens or video of Frogger sometime soon. It looks like the team developed it for PSX first and then ported to Windows, and this PC build is kind of in that in-between stage. Lots of stuff not in its proper place compared to the final Windows build. What are you interested in, lemurboy?
Having trouble getting the Frogger proto to run on my modern PC, but I'll see if I can get something working.
The game should run in compatibility mode just fine from what I've played (I think it has problems on x64 systems) you could also try a VM
So here's a few screens from the Frogger proto. The menus are totally different, the PSX button prompts are on screen despite being a PC build, the music is missing, SFX are incorrect, the game art looks very unfinished and early (also looks like the team was struggling to get DirectX to render things properly), debugging functionality is left in, and plenty of other changes from the final build.