It seems they forgot to include a mode for non HD televisions, resulting in the game being unplayable. TV glitch mars Xbox 360 Kong game By Alfred Hermida Technology editor, BBC News website Gamers can play as explorer Jack Driscoll and as King Kong Fans wanting to get the best out of the King Kong video game should avoid the version for Microsoft's new Xbox 360, the game's maker Ubisoft has suggested. Ubisoft boss Yves Guillemot admitted that the 360 game is too dark on standard TVs, making it hard to play. "I'm a bit disappointed that we didn't see it when we were developing the game," he told the BBC News website. The game of the Hollywood blockbuster has received generally positive reviews and sold well in the UK. Multiple versions Ubisoft's team worked closely with King Kong film director Peter Jackson, and the game has been praised for recreating the cinematic experience of the film. As with many big blockbuster games, Ubisoft made multiple versions in order to sell as many copies as possible. Versions for the PlayStation 2, Xbox, GameCube and PC hit the shops in the UK in mid-November to favourable reviews. When you play on an Xbox or a PlayStation 2, you start to see that it is beautiful Yves Guillemot, Ubisoft King Kong game reviewed The Xbox 360 edition went on sale at the beginning of December. Kong is currently at number four in the official all formats games charts, with the 360 version accounting for 12% of sales. Players will have expected, at the very least, that Skull Island would look better than on other consoles, taking advantage of the better graphical and processing abilities of the 360. But Ubisoft has warned that the opposite may be the case. "We have a problem on the 360," said Mr Guillemot. "The screen is dark on some TVs and it totally changes the experience. When it's dark, you don't see where you have to go." The Ubisoft boss said the team who made the game used certain settings on high-definition TV screens. It did not occur to them that there would be a problem with standard televisions, which are what most people use to play console games. Other 360 games, like Microsoft's Perfect Dark Zero, offer an option to select what type of TV is being used. "We are looking to see if we can fix the code," said Mr Guillemot. "It is the beginning of the high-definition TV era for us. It's a shame, but it happens with new machines. I don't think we will have it anymore." He recommended that fans of the movie stick to the version for more established games consoles. "When you play on an Xbox or a PlayStation 2, you start to see that it is beautiful," he said.
Shame when all u have his HD stuff So the testers should get the sack....but then the developers want there rear`s kicked :banghead:
How can you not notice this problem!?!?! I wonder if the same programmers who worked on IGI, which was a buggy as hell PC game from Ubi, worked on this version as well. Hmmmmm....
So your telling me they didnt use one freakin standard def Tele during the development of this title.I smell bull pies.
I guess they screwed up on testing with this game. Strange thing is that it doesn't appear darker on my TV. Playing on composite and component (non-HD) modes have the same brightness level and doesn't look dark at all. It's a very nice game and very playable.
I thought the game just looks dark overall. Even on those 360 kiosks. Then again, who would actually want this game anyway?
What strikes me as more of a problem is that they didn't even bother implementing in-game brightness controls. All this focus on HD graphics, surround sound and the like, but no focus on the user and how he/she wants to configure the game.
I guess adjusting the brightness control on the TV itself is too obvious a solution? *boggles* -hl718
Bwahhahahahaha! Dumbasses! Actually on the 360 game I'm testing (but which I cannot tell you the name, NDA and all) the company bought us all very nice 25 inch HD TVs. We only have one old crappy TV becasue it has a VCR built into it (for making videos when a bug is too complicated to write down.) So I could see how they could miss this.
by the way wasn't xbox360 supposedly to be HDTV console...? he he Ubisoft could claimed that this is their first HDTV titles literally - i.e. only playable on HDTV...
I'm just wondering since the game has been out for almost a month in the US, and got decent reviews along with no mass complaints early on...hell, halo 2 was blasted for sucking ass with popup during cutscenes mere hours after release. People would be dying to pounce on a way to make MS look worse during the 360 launch. This is the first I heard about it. I got to different boards and saw nothing there either. It also looks fine on my friends crappy ass CRT TV set in his dorm room.