"L is real 2401"

Discussion in 'General Gaming' started by everett1911, Jun 3, 2011.

  1. everett1911

    everett1911 Robust Member

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    [​IMG]

    call me skeptic but it's pretty blurry. Has anyone been able to look at the texture files to see if that's what it really says? (for those who don't know; people have made the connection with "L is real 2401", which is what's supposed to be written on the concrete star statue and somewhere in ocarina of time - I haven't really played that game so I don't know where it is, and paper mario which was supposedly released on february 4, 2001 (2/4/01).)
     
  2. karsten

    karsten Member of The Cult Of Kefka

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    hum, someone should extract the textures to make a proper check...
     
  3. PacmanPlush

    PacmanPlush Member

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    It's been done, second image on this page: http://eternalstar.50webs.com/

    Today, it's generally believed that the sign says "Eternal Star". While this has never been verified by anyone who worked on the game, it seems to be the most logical interpretation. As everett mentioned, the sign appears on a statue of a star in SM64. As well, the final board in the original Mario Party is called "Eternal Star", so the name does reoccur within the series.
     
    Last edited: Jun 3, 2011
  4. karsten

    karsten Member of The Cult Of Kefka

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    after saying the link it think we can't tell what it says.
     
  5. Jamtex

    Jamtex Adult Orientated Mahjong Connoisseur

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    I am glad that the stupid idiot author of that poorly written document did not once consider the possibility that the text may be Japanese script as the last part does look very like the Japanese katakana character Ko (could be Fu or Su too)... I am sure that the same texture in a better resolution exists in the Japanese Mario 64 ROM...
     
  6. feder

    feder Gutsy Member

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    I agree about the japanese thing, but why would there be a better quality texture in the Japanese version?
     
  7. xdaniel

    xdaniel Robust Member

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    OoT's version of the texture, freshly ripped from Dodongo's Cavern, in all its 32x32 pixel glory. Just for the record, I guess.

    [​IMG]
     
  8. Bramsworth

    Bramsworth Well Known Member

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    I was about to say the same, the last characters of the top line definitely look like Katakana Ko and I(コイ), but I can't make out anything else. I think the very first character might be a hiragana A(あ).

    If I had to guess anything, it's possibly just random characters typed in in order to give the appearance of real sign of some sort. It's unintelligible.
     
    Last edited: Jun 3, 2011
  9. Denryu

    Denryu マスコット

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    First character looks a bit like a 上.
     
  10. HEX1GON

    HEX1GON FREEZE! Scumbag

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    Maybe it doesn't say anything? Could be scribble to make it look like text? It's possibly nothing more than a silly rumour. It's way to pixelated to really figure out WHAT it says.

    I agree on the Japanese script, I doubt I'd be in any other language or type face.


    [​IMG]

    Random Image Search threw this out
     
    Last edited: Jun 4, 2011
  11. everett1911

    everett1911 Robust Member

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    man, with textures this size, it's no wonder most n64 games looked so blurry
     
  12. chalmo

    chalmo Spirited Member

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    N64's texture cache was only 4KiB, so 64x64x8bit?
     
  13. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    yeah, one of their design fuck-ups:( SGI should have known better but they were on a buggy and rushed schedule to complete the machine..
     
  14. xdaniel

    xdaniel Robust Member

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    Well, you should be able to get up to 128x64, but only with grayscale I 4-bit textures, which aren't exactly pretty to look at by themselfs. Learned that the hard way recently, trying to convert images to N64-compatible textures and getting them to load correctly...
     
  15. 7Force

    7Force Guardian of the Forum

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    And we all know what their biggest design fuck-up was...
    I never knew the same sign was in OoT too, but the rumor itself always sounded stupid to me.
     
  16. PacmanPlush

    PacmanPlush Member

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    Given the size of the texture, I've always felt it was meant to be unreadable. (And, for that matter, I'd say it's pretty much impossible to determine whether the text is an actual language or just random squiggles.) I don't know much about the N64's texture limitations, but it seems to me that, had the developers intended the plaque to be readable, they could have created a higher-res image for it by piecing together four 32x32 textures, or two 64x32 textures... as I recall, this is how the paintings were done.

    (For what it's worth, the texture is exactly the same in OOT and Mario... they're just scaled differently in-game.)

    I've always wondered how non-English players interpreted the text... wouldn't know where to begin looking, but it'd be interesting to know.
     
  17. Rodrigo

    Rodrigo Spirited Member

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    I am pretty sure it means "Lorem Ipsum"! :p
     
  18. Druidic teacher

    Druidic teacher Officer at Arms

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    x
     
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