I thought this may be of some interest. The below pie charts show the market share for games in Japan. As you can clearly see the DS is the out right market leader but it's also quite funny to see that no matter how many times we are told the PS3 is selling like hotcakes from Sony's PR guys that it's still lacking behind the Wii by a great deal. (source - Famitsu) ORIGINAL JAPANESE VERSION TRANSLATED VERSION Yakumo
A souped-up GBA gets more market share than all nextgen consoles combined? I was going to say "I-ro-ny!" but honestly is just too stupid to make fun of...
Not stupid, just good marketing and good games is what makes it sell. I'm not interested in either the DS or PSP but I can certainly see why people choose a DS over a PSP, at least here anyway. Lets face it. What is "nextgen" ? Superior graphics and err...... that's it. And as we all know because we are all real gamers, graphics don't make a fantastic game. They certainly help create the experience just as the audio does but they don't make the game. This is something which is forgotten. I applaud Nintendo for having the guts to try something different. In the days of the 16bit Nintendo did go for the most powerful system which really paid off because it could offer new gameplay elements due to the 3D capabilities of the SFC but these days everything can do real 3D so it's no longer a big deal. Sure PS3 looks better than Wii but they both get the job done in their own way. Yakumo
Honestly I believe nintendo did it becos it was that or going 3rd partie like SEGA did since they just couldnt compete at the same level of sony and MS...
Um, no. The Wii has been out a few months, the PSP a year and a half. Impressive for the former, distressing for the latter.
Plus the PSP has 20x times more games than the Wii, so in fact it'S actually quite sad. PSP Vs the DS looks even sadder It's nice to see 360 hanging in there. I must say that I've seen the 360 getting a little more love in the last few months. Yakumo
As much as think that the DS is a pretty good portable, the popularity of it is kinda silly. Sure it's good, but not THAT good.
"Meh. Facts... you can prove anything even remotely true with facts." I watched that episode not more than 2 hours ago...heh. The 360 does seem to be getting a little more floor space in game shops. They still have their 360 demo models still running in most of them, with the Samsung flat screens. With the first XBOX you had to make sure they were even selling it still...
Japan is the only country that I see an abundance of DSes on the trains and around, in the UK I have only seen the PSP on the train with the DS being relegated to a few scary students and a couple of kids. The DS is a great system but I dunno, still feels lacking over the original Gameboy. Indeed, I agree with that as I regularly play with my Famicom and Gameboy Color as I love a lot of the classic games. Still one thing you forgot to mention about nextgen systems is the increase in brute power which means that the realism does go up and I am looking forward to PGR4, GT5 and FM2. *cough* 3.58Mhz 16bit kludge of the 6502, I think not. The video chip and the sound cpu were powerful granted but a machine that needed extra CPUs and DSPs to make it powerful does not make it the most powerful system. The Megadrive with its 7.67Mhz 68000 was a lot more powerful in terms of brute processing power (and it showed...). To be honest the Famicom was the last system that Nintendo made that was the most powerful console of it's time and the age of the console showed that. True, I look forward to seeing which company releases a new machine first though.
The famicom was the last strong system by nintendo? Have you never owned a nintendo 64? The RCP+R4300i combo was the top of the line when it released. Even on a one-to-one comparison to the PSone's features (Except maybe the polygone power and the audio processing, but that's debatable) the N64 kicked beautiful ass. That said, the GameCube was also effectively more powerful than the Ps2 and offered faster memory speeds (Although not bandwidth) from the XBOX. Can't forget the 8 texture layers per pass, that not even the XBOX offered At the end of the day your console's power shines from its balance, not its peak-performer components. Your system is as fast as your slowest component, and in the same logic , the Ps2 was bottlenecked by many factors.
That's what I mean. SFC could produce games that looked and always sounded a lot better than the Mega Drive thanks to it's video tricks and SPC audio. Anyone can see that the Mega Drive couldn't never produce some of the stuff the SFC pulled off WITHOUT DSP or FX. The Mega Drive is a great system that I own many games for but if I had to choose which one impressed the most I'd have to side with the SFC. Yakumo
yakumo is correct. He's a moderator. but really its about balance and strategy over raw-power, a mistake Sony is making generation after generation.