Lazy Mario

Discussion in 'General Gaming' started by Pikkon, Sep 5, 2007.

  1. Pikkon

    Pikkon "Moving in Stereo"

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    Last edited: Sep 5, 2007
  2. Dj AXS

    Dj AXS Member

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  3. Johnny Vodka

    Johnny Vodka Fiery Member

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  4. Roi

    Roi Intrepid Member

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  5. Taucias

    Taucias Site Supporter 2014,2015

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    The guy that made that level should work for Nintendo.
     
  6. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    the page wont load for me. I suspect my nazi provider at the halls is censoring it. :( find a way for me to see it please!
     
  7. babu

    babu Mamihlapinatapai

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    heh, awsome level design :D
     
  8. z_killemall

    z_killemall Familiar Face

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    Damn, how long could take him to do that level? I'd really like to try it :D
     
  9. unclejun

    unclejun Site Supporter 2011-2014

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  10. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    thanks for the link Unclejun, unfortunately it won't allow me to "save as.." it at all. It seems access to that url is completely forbidden ><

    if someone could host it somewhere on their own server, i would be greatful. I m very curious to see what it is.
     
  11. unclejun

    unclejun Site Supporter 2011-2014

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  12. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    I finally saw the video, many thanks to unclejun for hosting it privately:D

    Amazing level design, clearly for the hardcore however:)
     
  13. Importaku

    Importaku Import Maniac

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    Nah its not hardcore as you don't even have to play, it plays itself LOL

    Theres a few levels where you have to hold b in to grab a shel or hold down but thats pretty much it.

    They are very inventive though, just goes to show how good the lunar magic program is. Designing smw levels has never been more fun. Everyone should give it a go sometime you can create some crazy fun stuff.
     
  14. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    so, the back-walking in the second part is done automatically?
     
  15. Importaku

    Importaku Import Maniac

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    Yes it is :)

    there is just enough inertia to keep him going
     
  16. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    ah, nice engine , kudos to nintendo! ;D
     
  17. Importaku

    Importaku Import Maniac

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    I still find it mind boggling just how precise the levels are it must have taken a very long time to get everything so precise & work.
     
  18. CrAzY

    CrAzY SNES4LIFE

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    Just watched/examined every video.... I am truly amazed... Its amazing how incredibly close Mario comes to meeting his death... Like one pixel difference! AHH! :eek:h: :crying: :thumbsup:
     
  19. virtual alan

    virtual alan Officer at Arms

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  20. Taucias

    Taucias Site Supporter 2014,2015

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    Some of them are not completely automatic though. Unless I have forgotten the dynamics of the Mario games, you can't pick up a shell automatically.
     
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