Lil' GBA thing I made

Discussion in 'Nintendo Game Development' started by AntiPasta, Jun 5, 2005.

  1. AntiPasta

    AntiPasta Guest

    Alright, turned out I forgot to put any header in the ROM, which doesnt matter for VBA but the real hardware does care... so I attached a new version. It also features support for wicked bullet patterns but it´s not visible yet.
     

    Attached Files:

  2. Beautiful, works a treat, well done and thanks...

    ...The attached pics show it on the DS :)
     

    Attached Files:

  3. AntiPasta

    AntiPasta Guest

    Wow! Thanks so much! Do the A and B buttons do anything? I just got report from Drazic that the B button does nothing whereas it's supposed to spawn enemies.

    And if anyone's wondering, AOYUS stands for "As Of Yet Unnamed Shmup":p
     

  4. Yeah sort of, one button fires bullets and the other button spawns sort of distorted 'blobs' out of the back of aircraft that you can control. (Hope that makes sense)
     
  5. AntiPasta

    AntiPasta Guest

    I think GSL will be most happy about you calling his artwork "blobs" :D
     
  6. ...Lol, well 'blobs' is the only way I can describe the undescribeable, I'm afraid.

    :)
     
  7. Well, I never claimed to be GOOD at what I did. :smt043 Those 'blobs' ARE supposed to be an enemy design, but as copious amounts of the sprite are sent to the screen when the B button is pressed, it's easy to see how they could turn out to be a misshapen pixelated smear.

    Bear with us, oldengineer. Once the engine gets more refined and I get some more art whipped up, hopefully things will look more like ships and such. :-D
     
  8. mairsil

    mairsil Officer at Arms

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    Take the easy way out: turn them into alien "cloud" ships.
     
  9. AntiPasta

    AntiPasta Guest

  10. AntiPasta

    AntiPasta Guest

    Oh, and if it doesn't work on your PC/Mac/Sun/VAXstation/Pegasus I re-encoded it to divx, download it here.
     
  11. bigsexyolli

    bigsexyolli Gutsy Member

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    Nice going! looks really cool! Wish I had that kinda talent (and time)... :)
     
  12. AntiPasta

    AntiPasta Guest

    Thanks guys :D

    Now all I need to implement is a decent bit of slowdown, for authenticity ;-)
     
  13. WolverineDK

    WolverineDK music lover

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    can i recommend you using chiptunes to the little game ? :)

    but remember credit the authors of the chiptunes :)

    if there are more than one chip author to the chiptunes .
     
  14. bigsexyolli

    bigsexyolli Gutsy Member

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    sooooo...

    any updates ? :)
     
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