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Looking for snes devkit

Discussion in 'The ASSEMblergames Marketplace' started by ping, Apr 16, 2007.

  1. ping

    ping Guest

    hi everyone..

    although my swc dx2 is a very nice unit i'd be very interested in an
    official snes devkit.

    Anyone selling one at a reasonable price? Any suggestions where to look? :)

    regards,
    ping
     
  2. Calpis

    Calpis Champion of the Forum

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    What's a "devkit"?

    What's a reasonable price?

    What do you think your DX2 is missing?
     
  3. Mark30001

    Mark30001 Guest

  4. madhatter256

    madhatter256 Illustrious Member

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    People won't sell to you if you just opened up a new account here today and made your first post here.
     
    Last edited: Apr 16, 2007
  5. kammedo

    kammedo and the lost N64 Hardware Docs

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    Wow. Awesome. Didnt know there would exist one - not at all. Congrats. I want one too! :lol:

    Perhaps what its DX2 is missing is that its not a official dev kit...but it does the same job very well!!
     
    Last edited: Apr 16, 2007
  6. ping

    ping Guest

    Well it shouldn't be too hard to figure out what 'devkit' means.. :)

    Well it has to start somewhere.

    Unless the "SNES Emulator SE" is utter crap the swc does surely not offer
    the same features. First and foremost the SE should support real hardware
    debugging which you won't get out of the swc.

    You have to keep in mind that that the SWC (and all other other backup stations) was manufactured to provide a comfortable way to make and play
    copies of games, and not for software development. Some of its features can
    be used for development purposes as well, but that's not what it was meant for. Obviously the focus of the Emulator SE is on the software development, which is why i'd love to have one.
     
  7. retro

    retro Resigned from mod duty 15 March 2018

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    True. And most people start in the Introduce Yourself thread - it is common courtesy ;-)

    [​IMG]
     
  8. kammedo

    kammedo and the lost N64 Hardware Docs

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    Hey that's a point!

    Uhm..yeah thats true. But wait - getting a flash card and a copier will surely cost you less than getting a SE unit...and do more or less the same job.
    And, honestly, debugging is for l0sers.
    But i have to agree with you....the hype of coding such a unit makes my fingers shiver just thinking about it....d4s you lucky d4st4rd!! :lol:
     
    Last edited: Apr 16, 2007
  9. Calpis

    Calpis Champion of the Forum

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    Actually... "devkit" is a very ambiguous term. To most people, a "devkit" is a software distribution of a assembler/compiler/linker/manual and perhaps some libraries. It could also mean to some a backup device, a EPROM test board or an in system programmable board using an EPROM emulator or an all-in-one unit such as Emulator SE.

    What has to start somewhere?

    That is true but you won't find a real hardware debugger in any kit which interfaces to the cartridge bus so your options are very slim (Nintendo and Intelligent Systems only)

    Perhaps hybrid debuggers which use soft-stepping and hardware breakpoints from 3rd party developers would suit you? Are you sure you even want to use a DOS-era "official" kit? It would be immensely cumbersome to get working and pale in comparison to any decent free emulator.

    Have you tried a batch script to assemble, link then transfer via uCON64? All that would be needed is a power-cycle to test your code, probably as convenient as any "real" kit is going to get except for an EPROM emulator which would require only a reset since there is no BIOS holdup.

    Let's hope you think around $500, a few years of waiting and a proprietary DOS environment is reasonable then! If your Emulator SE also isn't populated with a satisfactory amount of SRAM, it could cost $5/megabit to upgrade!
     
  10. Blur2040

    Blur2040 Game Genie

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    Ding Ding Ding! You win sir.

    How many people do we know that have them?

    d4s
    ?????

    And the cost...I don't recall how much the last one went for, but 500 doesn't sound unreasonable...I wouldn't be surprised if it went higher though. People looooooove SNES. And well...the wait for one...that'll be epic. And the competittion...

    That said, I wish you luck, TC. I understand why you want it, but I'd recommend looking for another solution.

    Summation: Getting a SNESESE (which we should call "Sneeze") will be a pain in the ass of epic proportions, cost a ton, and be a bitch to set up.

    Keep us posted on whatever it is you're developing though. We'd like to hear about it.

    PS: Don't take too much offense at the intitial response. We realize why you'd like to have it, but it's certainly a tall order.
     
  11. Maks

    Maks Spirited Member

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    What exactly would you need one for? During the heyday of the SNES scene, plenty of homebrew code was written without anything other than a PC/Amiga and a copier. These days, a proper SNES emulator such as the Snes9x Debugger is above and beyond what we could've dreamed of 15 years ago in terms of tools to aid in homebrew development. It has everything you'd ever need from a debugger.
     
  12. ping

    ping Guest

    well my reset vector jumps back to the swc menu so the turnaround time / test cycles aren't too bad. I'm also writing some code to inspect snes memory over a
    shell from the PC at runtime. If only I could trigger an interrupt externally, that would be really nice. Maybe with some soldering, but i'm really not into electronics i am afraid.

    As for a small summation from my side: I 'need' the SNES SE as little as I 'need'
    my 20G mp3 player, but both are surely nice to have. Maybe I wasn't quite aware of how rare the SE really is. One thing is for certain - There is no way I would ever waste $500 for that thing :) So until someone accidently drops one in front of my house i'll just go on having fun with my swc that I got for $20 from a friend.
     
  13. kammedo

    kammedo and the lost N64 Hardware Docs

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    Well then Im afraid you'll have to start...Electronics are a great help and open alots of possibilities. Start with it just easily. Its not that hard at all.
    If you have some digital elecotronic background that will surely ease things.
     
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