Lost Java-based Mobile Games

Discussion in 'Rare and Obscure Gaming' started by Shademp, Dec 13, 2017.

  1. contrafan

    contrafan Peppy Member

    Joined:
    Jun 20, 2013
    Messages:
    321
    Likes Received:
    61
    Right off the bat, when playing the jar game, it should match videos, screenshots, descriptions from official sites, gaming sites, etc. There should also not be any credits screens at startup (or end of game, rarely) which credit a company/group that had nothing to do with the game's development or release. Sometimes legitimate java games get injected with promotional screens or scene credits, among other things; in this case, the game is technically legit, but it's a tampered backup.

    You can also check jar file contents, like you did. There are sometimes additional files or modified code in the package. The worst case of this is when morons inject code into the game to force it to run network-requiring ads on startup. When the ad server shuts down, the game file is pretty much no longer playable; worst is it's hard to remove the ad loading code as it's spidered pretty well into the game's functionality.[/QUOTE]
     
    SILENT_Pavel likes this.
  2. SILENT_Pavel

    SILENT_Pavel Gutsy Member

    Joined:
    Jun 23, 2012
    Messages:
    417
    Likes Received:
    163
    Are you sure that they are named like that? I've found these with multiple resolutions (high-end and low-end builds are included):
    coos2007.png
    https://en.wikipedia.org/wiki/Castlevania:_Order_of_Shadows
    Castlevania: Order of Shadows
    Konami Mobile
    2007
    caos2008.png
    https://en.wikipedia.org/wiki/Castlevania:_Aria_of_Sorrow
    Castlevania: Aria of Sorrow
    Konami / The Code Monkeys
    2008
    c2dos2009.png
    https://en.wikipedia.org/wiki/Castlevania:_Dawn_of_Sorrow
    Castlevania: Dawn of Sorrow
    Konami / The Mighty Troglodytes
    2009
     
  3. Shademp

    Shademp Active Member

    Joined:
    Aug 13, 2014
    Messages:
    29
    Likes Received:
    24
    @SILENT_Pavel
    Yes, the numbered Castlevania mobile games I'm looking for are not "Order of Shadows" or the Sorrow games.

    In-game, these three Castlevania games are subtitled "Part 1", "Part 2" and "Part 3" respectively. All parts together form a complete cell phone remake of the original Castlevania title.

    [​IMG] [​IMG]

    In the Verizon store though, the games were sold as "Castlevania 1", "Castlevania 2" (and presumably "Castlevania 3").
     
    Last edited: Jan 8, 2018
    SILENT_Pavel likes this.
  4. Darkhero

    Darkhero The Future Is Now

    Joined:
    Jan 22, 2017
    Messages:
    44
    Likes Received:
    25
    There's a game called Gradius NEO Imperial where you play as a big core, but I haven't been able to find a dump of it online.
     
  5. Shademp

    Shademp Active Member

    Joined:
    Aug 13, 2014
    Messages:
    29
    Likes Received:
    24
    Version/Generation 3 of a series of Castlevania mobile phone ports was recently found by kya of romhacking.net!

    More specifically, he found the Chinese port of what is originally a Japanese mobile game released in 2004. For years kya had been trying to find the original Japanese version but when he decided to type in the Chinese name for "Akumajō Dracula" he finally struck gold. What kya found was Castlevania version 3 (or "generation 3") in Chinese and in three resolutions: 128x128, 176x208 and 240x320.

    - Download link to the three .jar files

    The .jar files are playable via the mobile phone game emulator "SjBoy ChingLish 2.0". Kemulator is not compatible with these .jar files.

    [​IMG]

    The emulator itself is shady. It's difficult to find trustworthy download links. Although the emulator itself doesn't raise any alarms from my anti-virus software, less than a minute after you've started the emulator a window will pop up with gibberish text. No matter if you click OK or exit the window, you'll be sent to an expired link...on Internet Explorer, even! This might just have been a forceful way to advertise the original source of this emulator hack (since it is the "unofficial" 2.0 version)...or it might be having some nefarious, as-of-yet unseen effects on your computer. Download this emulator at your own risk.

    - SjBoy Special Edition - UnOfficial ChingLish Version 2.00

    [​IMG][​IMG]

    The controls in this mobile rendition are highly responsive and quick. In fact everything moves pretty fast and this greatly contributes to the port's difficulty. For an old cell phone game the graphics are great and I'm amazed that they've been able to compress the full Castlevania 1 game to such tiny files. Yes, the files contain the full game from the first stage to the final battle against Dracula. With the good graphics, tight-ish controls and the complete game available, this port comes close to feeling like an SNES or GBA title.

    I haven't tried it myself (because I haven't bothered to navigate all the Chinese menus yet) but kya reports that there is a setting to disable the knock-back effect on Simon Belmont. I find this setting to be a welcome addition to such a difficult mobile port.


    Over at romhacking.net, kya created an NES hack of Castlevania using graphics from this ver-3/gen-3 mobile port. You can play kya's patch if you download the latest Mesen emulator (0.9.5 and up) from http://www.mesen.ca.


    Huge thanks to kya for making this great find!

    With game piracy being more prevalent in countries like China and Russia, there are probably countless treasures yet to be discovered by the rest of the world due to the language barrier. I should take the time and try to navigate some Chinese websites.

    To learn a little bit more about these old mobile phone ports of Castlevania, read this post I wrote over at thelifestream.net.
     
  6. Yakumo

    Yakumo Pillar of the Community *****

    Joined:
    Mar 14, 2004
    Messages:
    20,515
    Likes Received:
    1,050
    I had this game on my Sharp mobile in 2005 but R around there. In Japan we had loads of great games like this. In fact one of the best Valis games was also released only on mobile.
     
  7. speedyink

    speedyink Site Supporter 2016

    Joined:
    Apr 10, 2015
    Messages:
    1,409
    Likes Received:
    584
    Weellll, where's your collection of cool japanese phones from the past with all the cool games on them?

    Seriously though I'd love to buy a Japanese cell phone from that sort of era. That was the year I was in Japan and I thought the phones were so damn cool. The screens were huge and such high quality compared to ours at the time, and something about their flip phone designs were just so appealing.
     
  8. Yakumo

    Yakumo Pillar of the Community *****

    Joined:
    Mar 14, 2004
    Messages:
    20,515
    Likes Received:
    1,050
    I still have three of them. If you want to see them I can post a photo. Can't used the games on any of them though since they are all locked.
     
    Shademp likes this.
  9. speedyink

    speedyink Site Supporter 2016

    Joined:
    Apr 10, 2015
    Messages:
    1,409
    Likes Received:
    584
    Actually I wouldn't mind seeing them :D I forgot they got locked up when deactivated...such a shame
     
  10. Yakumo

    Yakumo Pillar of the Community *****

    Joined:
    Mar 14, 2004
    Messages:
    20,515
    Likes Received:
    1,050
    I'll dig them out over the weekend
     
    Shademp and speedyink like this.
  11. KAGE2111

    KAGE2111 Member

    Joined:
    Jun 4, 2010
    Messages:
    22
    Likes Received:
    6
    Since the J2ME scene is technically dead these days, I started to work on a preservation project in the form of a blog. Mostly covering Asian ports for old feature phones that didn't see a Western release.

    One example is MegaMan 5 for J2ME. Westerners only got the first three titles officially, however Capcom's Chinese division went far to release at least the following two titles after them (even in Taiwan they didn't release MM6 during the pre-smartphone era.). Also some Konami games such as Survival Kids, they somehow managed to shrink the whole game into a mere ~160KB JAR file.

    I am not sure if it's okay to post the link to my blog, since it contains Dropbox links to a couple of games I preserved, those are 240x320 versions by the way.
     
    Shademp, SILENT_Pavel and _XBOX_ like this.
  12. SILENT_Pavel

    SILENT_Pavel Gutsy Member

    Joined:
    Jun 23, 2012
    Messages:
    417
    Likes Received:
    163
    Shademp likes this.
  13. KAGE2111

    KAGE2111 Member

    Joined:
    Jun 4, 2010
    Messages:
    22
    Likes Received:
    6
    One thing I should mention about the Castlevania game: it gives a NullPointer error on every Nokia phone I tried, all of them S40v5/6 models. Which is weird since I tested it on a SE W810i a long time ago and ran fine. I'm starting to guess it's because of the "Sogoyo" image it was added at the start, though that theory is likely discarded since I have another game with a custom logo right before startup and no errors happened when I tested it.
     
    Shademp likes this.
sonicdude10
Draft saved Draft deleted
Insert every image as a...
  1.  0%

Share This Page