Majora's Mask GB Demo

Discussion in 'Industry News' started by BLUamnEsiac, Mar 31, 2012.

  1. BLUamnEsiac

    BLUamnEsiac ɐɹnɔsqO ʇᴉq-8

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    I hope this is the proper section to be posting this...
    Everyone, I have completed my first demo of the Majora's Mask Game Boy demake. If you would like to give it a try, it can be found here. http://fav.me/d4uo55b Have fun!
    Majora'sMask(GameBoyBox).png Majora'sMask(GameBoyBox)Back.png Majora'sMaskGameBoyCartridge.png
     
  2. Vosse

    Vosse Well Known Member

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    I can't figure out how to make the demo actually play the game or does it just loop?

    This is a cool concept though for sure!
     
  3. takeshi385

    takeshi385 Mojarra Frita Bandit

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    Aaaaaah, I was hoping it would be a .gb rom.
     
  4. karsten

    karsten Member of The Cult Of Kefka

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    what was the day today?
     
  5. stevenjcampbell

    stevenjcampbell Spirited Member

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    I almost felt as though I was quite the fool.
    An aprils fool as it might be.

    the cartridge art looks so much like an Illustrator output.
     
  6. BLUamnEsiac

    BLUamnEsiac ɐɹnɔsqO ʇᴉq-8

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    Yes, it's just a short repeated animation. I would have added more, but pranks like this tend to tick more people off if you put too much effort into it.

    I haven't used Illustrator since my old Mac days, it was made with Photoshop CS3.
     
  7. stevenjcampbell

    stevenjcampbell Spirited Member

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    I love vector graphics.
    Photoshop is more versatile though... Back in the day you would be hard pressed to get any vector output from photoshop.
    That was back when I started using photoshop circa 1996, and we had to learn both.

    I'm getting older by the keystroke.
     
    Last edited: Apr 1, 2012
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