MD emulator for Mega CD??

Discussion in 'General Gaming' started by Dr_Slump, Nov 17, 2006.

  1. Dr_Slump

    Dr_Slump Intrepid Member

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    I have no technical idea about Mega-CD, but would it be possible for someone to code an "emulator" that will run SMD ROMs burned on a CD?
    It doesn't sound very hard to my ears and I've never seen anyone having this idea.
     
  2. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    The easiset way to do this is to use a SYSTEM/RAM cartridge in the mega drive's top drive, and run a SEGA CD application to load a rom at a time in the RAM cart.

    execute a reboot, and the MD thinks its reading an original cartridge.

    All that in theory, should work fine.
     
    Last edited: Nov 17, 2006
  3. PrOfUnD Darkness

    PrOfUnD Darkness Familiar Face

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    The Mega Drive/MCD doesn't have enough memory for that.



    PD
     
  4. MottZilla

    MottZilla Champion of the Forum

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    Here you are: http://www.genny4ever.net/megacart/

    That's the closest you'll find. Apparently making a RAM based cartridge would be possibly more expensive and more technical. Which is a shame because I'd prefer a RAM cart over a Flash cart, but whatever works.
     
  5. sayin999

    sayin999 Officer at Arms

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    Did fonzie ever reveal when it be ready for manufacture?
     
  6. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    oh god why am i studying law instead of electronics engineering... /rant off
     
  7. nem

    nem Spirited Member

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    $$$

    That's why.
     
  8. Fonzie

    Fonzie Peppy Member

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    Hi, yeah i'm viewing the board daily... Always lot of great stuff here (maybe too much about next gen atm :p ).

    Some times ago, i planned to do a ram cart (but 4MB 16bit sram was like 300usd) :) I heard some ppl made DRAM carts (but it required some hardware thing because the genesis DRAM mode is not really compatible with actual DRAM's)

    Flash isn't a bad thing, Megacart flash a 1MB game in 30 seconds (i don't remember, i'll check again) this includes loading, flash preparing and flashing...
    Of course this is not the main feature of the cartridge... but it can be used to play roms up to 24MB...

    I'm going to receive the really final prototype soon :) (then i'll try to explain why we were so slow, mostly cause of Intel corporation, really).


    "The easiset way to do this is to use a SYSTEM/RAM cartridge in the mega drive's top drive, and run a SEGA CD application to load a rom at a time in the RAM cart.
    execute a reboot, and the MD thinks its reading an original cartridge.
    All that in theory, should work fine."
    Umm, yeah, that's almost the point... however, the hardest task is to build a loading application on segacd side... I could do that because i'm experiencing since 2001 around genesis/segacd hardware... almost weekly programming...
     
  9. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    loaders arent diffucult and fairly straight forward applications. I m sure you ll manage to get around it once you have the proper hardware at hand.

    and nem, you re right. :)
     
  10. MottZilla

    MottZilla Champion of the Forum

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    Yay Fonzie. I'm glad to hear you are still working on the MegaCart. I still want one. ;) I just hope whenever it's ready I can afford it.
     
    Last edited: Nov 18, 2006
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