Megaman 9 on NES ?

Discussion in 'Nintendo Game Development' started by Dr.Wily, Nov 6, 2008.

  1. Dr.Wily

    Dr.Wily Peppy Member

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    I wonder if it's possible ? This game looks like a NES game (gfx & music) but is it realy built from NES hardware or if just appearance with a modern 2D engine ?
     
  2. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    can't be run on an NES.
     
  3. Dr.Wily

    Dr.Wily Peppy Member

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    Why ? the sound seem identical like a NES, gfx to. No special effects, no extra colors, just "NES like" tiles rendered graphics.

    I ask if this version can be run on NES hardware, not if it possible immediately.
     
    Last edited: Nov 6, 2008
  4. hl718

    hl718 Site Soldier

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    What Barc0de said.

    The only way to get MM9 running on the NES is to re-program it from scratch.

    -hl718
     
  5. Dr.Wily

    Dr.Wily Peppy Member

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    OK, that means MM9 is not NES hardware based (emulated), but on another proprietary sound\gfx engine ?
     
  6. Pikkon

    Pikkon "Moving in Stereo"

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    Yes its built on a entirely different engine.
     
  7. Dr.Wily

    Dr.Wily Peppy Member

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    "Flash" like ?

    You are not very talkative about that... This is a taboo subject here ? Nobody thought before me, strange... :rolleyes:
     
    Last edited: Nov 7, 2008
  8. Alchy

    Alchy Illustrious Member

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    It's been mentioned a couple of times elsewhere, I'm pretty sure the developers admitted that certain parts of the game would've been impossible on the original NES (too many sprites on a line, that sort of thing).
     
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