Sorry if this has been posted before hand. Someone shot me a YouTube upload of a short documentary examining the possible connections between Michael Jackson’s music and the music of Sonic 3. Before you starting thinking this is a conspiracy, rumor has it that Jackson was initially signed on to do the music for a Sonic game but dropped when the scandals started. The video does an excellent job of comparing and examining specific songs, like the Carnival Night Zone 3 Jam and the credit song, which bares a striking similarity to Jackson’s Stranger in Moscow. Some of the other songs in the game have chord progressions that are identical to Jackson songs. http://www.youtube.com/watch?v=JbVM-l2Oku4&eurl=http://kotaku.com/ Kotaku
I have egm magazine they have pic of Michael Jackson’s and sega sonic egm say michael and sega they work in a project
I remeber jacko did a lot of ads during the Sonic2 times, posing with copies of the game and gigant sonic dolls. Anyways, I didnt know they changed the music on the SegaPC versions of the games, did they do the same in the mega collection series? If they did then I'm not buyin any, that new BGM sucks badly...
If I remember correctly. Last time I played sonic megacollection, All the sonic 3 music was intact like the genesis version.
the reason the midi was used instead was they couldnt emulate the synthesiser in the genesis and they probably didnt want to audio cd tracks. Cause hidden in the pc version is a collection of folders that has all the music from every sonic game released up till sonic 3, of course all the tracks recorded were in very low quality mono.
I guess that means they didn't have the legal rights to reproduce the MJ songs in anything other then it's current form otherwise why wouldn't they just alter it rather then pouring at Generics.
I don't understand. Why couldn't they emulate the YM2612? It's not like it's unemulated/unknown or anything. AFAIK in the PC version, you can find a ROM image of Sonic 3. I'd be surprised if any of the other Sonic collections used anything other than emulation (barring The Smash Pack or earlier, which was platform-limited).
The weakest link of any "Retro collection" has always been (and may always be) the sound. Either the programmers can't be arsed doing a good conversion, emulation, or recording, or the system is too weak to emulate the sound chips of previous hardware. Graphics sell, unfortunately.
you got to remember this collection was released when pc werent that beefy in specs. As well back then there wasnt even a fully compatible genesis emulator out. This was more of a port of sorts really. If it was released now then it just be an emulated version of the games.
Yeah, is like the SonicCD version. At that time DX was still in the lab, so they used this crappy Dino libraries. I heard both games (SCD/S&K) used a bunch of DLLs to simulate an emulator.