MK2 (arcade) in 240p

Discussion in 'General Gaming' started by phillip, Jun 24, 2018.

  1. phillip

    phillip Active Member

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    Anyone have a suggestion on the easiest way to get MK2 running in 240p? Specifically the arcade rom or an arcade perfect port. I tried MAME on my homebrew Wii but the Wii lags when sound is turned on. Any suggestions?
     
  2. StriderVM

    StriderVM Peppy Member

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    Sadly running the MK games MAME is very resource intensive. Lowering the resolution won't change the performance at all.
     
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  3. phillip

    phillip Active Member

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    Yes. It was so disappointing to get the game working, only to find how slow it was. For now, it seems I have to settle for the arcade port of MK2 on PS3 in 480i. If I recall correctly, you cannot purchase that port anymore, so at least I have it.
     
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  4. GodofHardcore

    GodofHardcore Paragon of the Forum *

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    Sounds like your best option is Supergun+PCB
     
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  5. Pazzard

    Pazzard Active Member

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    Yeah, the Wii just doesn't have the power to run any of the T/Y-Unit games at full speed. This was a problem with MAME too until processors and drivers caught up in the mid 2000's.

    Best bet is like GOH said either a Supergun and PCB or a videocard capable of outputting 240p on a recent PC.

    MK has a weird resolution though, it's actually slightly more than 240p and even some arcade monitors struggle with it.
     
  6. MonkeyBoyJoey

    MonkeyBoyJoey 70's Robot Anime GEPPY-X (PS1) Fanatic

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    Seeing you have it on PS3, another option could be to run your PS3 in 480p through a downscaler like the Extron Emotia, Emotia Plus, Super Emotia, or the Super Emotia GX. Those devices are rare and expensive but can convert 480p to 240p.

    I recommend going for the Arcade VGA 5000 PC graphics card that outputs 240p natively or a Soft15kHz-compatible video card and Soft15kHz. This card also supports that weird resolution.
     
  7. MottZilla

    MottZilla Champion of the Forum

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    Mortal Kombat (or Y-Unit and T-Unit games in general) run a resolution around 400x300 and a refresh rate between 50hz and 60hz. The display you use may be an issue because of this. With emulation it's a problem because of the refresh rate. While you can emulate it at the proper speed you will get tearing that's noticeable when scrolling because of the mismatched refresh rates. It also won't run well on a potato system.

    If you've got the original board then you need to see if your display is compatible. Any Arcade monitor should do but if you are using a digital TV (HDTV) you'll just have to try and see. Similarly if you use any consumer CRT in North America you'll just have to try and see what happens. Professional monitors though should be able to handle it.
     
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