Mod SF7 ram for SF6?

Discussion in 'Game Development General Discussion' started by ASSEMbler, Sep 3, 2008.

  1. ASSEMbler

    ASSEMbler Administrator Staff Member

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    You think it's possible to mod a SF7 ram upgrade to work with SF6?
     
    Last edited by a moderator: Sep 4, 2008
  2. Calpis

    Calpis Champion of the Forum

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    They're exactly the same.
     
  3. ASSEMbler

    ASSEMbler Administrator Staff Member

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    for some reason tototek has the xp ram listed as sf6 only / sf7 only.
     
  4. Calpis

    Calpis Champion of the Forum

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    SF6 probably can't address the 64M cards, I don't remember.
     
  5. MottZilla

    MottZilla Champion of the Forum

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    That's what I have heard. The SF6 can take a 16M Bung expansion board, but I don't believe they work with the 32M or 64M Tototek expansion boards. Tommy was very specific about the subject when I asked about it. SF7 is required for using their 32m and 64m boards.
     
  6. Trenton_net

    Trenton_net AKA SUPERCOM32

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    Correct me if I am wrong, but I thought compatability had something to do with the memory modules Tototek produced (Timing/Latancy?). If you used original BUNG memory it was ok. I think it was mentioned that for stability purposes, only use the modules listed for the according system.
     
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