http://games.slashdot.org/games/04/09/28/2012202.shtml?tid=207&tid=193 Read sounds like pretty interesting stuff if you ask me, as if I wasn't pumped a ton for DS as it is...every new thing I hear about it makes me want it more.
I mean, there are other people who know things about DS that aren't from nintendo...like developers...
Definately not an advertising campaign. But some people out there are claiming that Nintendo has something big left to unveil about the DS, and they claim to know what it is, and are giving clues about it.
Yes I know Well we all knew that ;-) . It's this BS about using each one as a hub that extends that network that has me questioning their plan...
Re: Yes I know oh i see.... :smt042 don't think its the type of nintendo.... but if they are making some vocal chat on the ds... then .i don't think it could be really cool to talk with your microphone to a guy 2 foor near you, don't you think? :-D so its possible... and everyone know that nintendo need to change their ways of thinking.
Nintendo is changing The thing they really need to change is their home console strategy. You can throw all the gimicks you want into a handheld but you still need a firm base.
Nintendo will do all of this with low power consumption too. PSP does mp3s, moveis. why am I suddenly worried about battery life? They might as well make a playstation Laptop.. :smt045
*yawn* BS The site that Marionette image is from is some Ragnarok fansite. http://www.prontera.net/items_cards.html It's entirely possible to have the DS act as a repeater hub, but whats the point? I wouldnt want some little shit eating my battery just to PM his mate 100 yards further. As for the PSP, the annonuncement of an external battery pack does not inspire me with confidence either...
I wonder if multiplayer games on DS can be played with just one cart like in the GBA. That would be nice, playing with someone you can't even see. PD
Apparently you can on certain titles and play "demo versions" of the games off someone else's DS. How this won't lead to the immediate piracy of the system I have no idea. Streaming the games via WiFi to a laptop/PC configured to look like another DS and you have a ready made image with copy protection bypassed. I am aware it will be a little more difficult than this, but the principal is the same.
Does this mean the DS has internal flash ram then? Otherwise where does the demo get stored? Surely it can't be being wirelessly transmitted in real time...
Apparently it is, you have to stay within range of the "donor" DS to keep playing the game. Suffice to say, sniffing enough packets should result in the breaking of its custom protocols, and allowing the streaming off of the entire game. Also the sending of games to the DS, imagine having a WiFi PDA in your pocket with a couple dozen games ready for upload... Similarly with the PSP, having a Sony Memory Stick (Duo?) slot should enable some sort of buffer underrun to be identified and exploited.
No, probably like GBA's link mode the game is stored into RAM. Ninty wouldnt want permanent storage for copied games now would they :smt043 (This might also constrain the ability to stream full games as they wouldn't fit and aren't made to be run "standalone" from ram)
Let's be real First, GPS is possible, you can put them in cell phones and they take little battery life. I don't think Nintendo would want the headlines: "Boy abducted by man with DS" so that is out of the question. GPS must have some other function like getting in range of a network or directions to a hotspot. There's no way a person to person to person connection would work in the USA, it's too big. Maybe Japan. So that's out. The Marionette picture suggests a peripheral...wich would make sense given what Fils-Aime said that the DS does not have the WIFI ability "right now". I would expect some kind of internet connection down the road, but blazing fast wireless LAN like a computer is just too much to pull of in a tiny little thing like that