MZ Header xex, help?

Discussion in 'Xbox 360 Development' started by TheGTAddict, Sep 14, 2016.

  1. TheGTAddict

    TheGTAddict Rapidly Rising Member

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  2. XeDK

    XeDK -___-

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    MZ is Xenon Alpha Kit You can't run this on Final Hardware. This may be a Working Build for the Xenon Alpha Mac Kit can you take a screen Cap of all the files?

    EDIT1...Also what's the date on the file

    EDIT2...Also If you share it with me I can try it on my Beta 1 just to see if it runs. Don't think it will but what if it does:eek:
     
    Last edited: Sep 14, 2016
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  3. TheGTAddict

    TheGTAddict Rapidly Rising Member

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    It's from a build that does run on final hardware. There are multiple xex's and this one is hidden in the data files.
    http://assemblergames.com/l/threads/test-drive-unlimited-x360-beta-14-11a-debug-config-files.61095/
     
  4. Digmac

    Digmac Removed for Not Reuploading Juiced Fast Enough

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    Snip
     
    Last edited: Jan 30, 2017
  5. TheGTAddict

    TheGTAddict Rapidly Rising Member

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  6. TheFallen93

    TheFallen93 Spirited Member

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    This isn't for Alpha kits it's for final kits, it was built against kernel 2.0.2920.0. an MZ header is a DOS executable header, it has nothing to do with what type of console it can run on. Open any program exe on your windows computer in a hex editor and chances are you will see a similar MZ header, doesn't mean it's gunna run on your Alpha kit...

    Anywho, this is really just an exe file, it needs to be run through imagexex like so: "imagexex.exe /OUT:<xex_output_file> <exe_input_file>"

    Code:
    Dump of file TestDriveXenon_GAME_MASTER.xex_out
    
    FILE HEADER VALUES
              1 module flags
                  title module
       82000000 load address
        15B0000 image size
       FFFFFFFF game region
                  North America
                  Japan
                  China
                  rest of Asia
                  Australia/New Zealand
                  rest of Europe
                  rest of world
              0 image flags
                  64KB pages
        8000605 allowed media types
                  hard disk
                  DVD/CD
                  SMB filesystem
                  direct-from-RAM
                  Live-signed package
    
       XGD2 media ID: 00000000000000000000000000000000
    
       Signature digest: 4A3690C1 0D2D92F7 57878EAA D11CBFF4 0C9BA91F
    
              C number of optional header entries
    
    OPTIONAL HEADER VALUES
       82000000 image base address
       8264DCA0 entry point
       00000000 image checksum
       44855354 image timestamp
             40 number of TLS slots
             20 size of TLS data
       835A9600 address of raw TLS data
             20 size of raw TLS data
       00040000 default stack size
    
       NOT-COMPRESSED, ENCRYPTED
    
       Original PE image name: TestDriveXenon_GAME_MASTER.xex
    
       LAN key: 00000000000000000000000000000000
    
    EXECUTION ID
       00000000 media ID
              0 version (0.0.0000.0)
              0 base version (0.0.0000.0)
       494707D4 title ID
              0 platform
              0 executable type
              0 disc number
              0 discs in set
       00000000 save game ID
    
    SYSTEM IMPORT LIBRARIES
       xboxkrnl.exe     version 2.0.2920.0 (minimum 2.0.1861.0)
       xam.xex          version 2.0.2920.0 (minimum 2.0.1861.0)
    
    LIBRARY VERSIONS
           XNET 2.0.2920.0 [expired]
        XONLINE 2.0.2920.0 [expired]
         LIBCMT 2.0.2920.0 [expired]
       XBOXKRNL 2.0.2920.0 [expired]
           D3D9 2.0.2920.0 [expired]
        XAPILIB 2.0.2920.0 [expired]
        XGRAPHC 2.0.2920.0 [expired]
           XAUD 2.0.2920.0 [expired]
            XMP 2.0.2920.0 [expired]
            XHV 2.0.2920.0 [expired]
    
    SYSTEM FLAGS
       Privilege 0x00000009=XEX_PRIVILEGE_TITLE_USES_GAME_VOICE_CHANNEL
    
     
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  7. XeDK

    XeDK -___-

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    Yeah I had found that out and told him.
     
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