N64 / DD64 ultimate resource thread :Tools, Docs, Source.

Discussion in 'Technical Documents and Software Tools' started by ASSEMbler, Nov 19, 2007.

  1. ASSEMbler

    ASSEMbler Administrator Staff Member

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  2. kammedo

    kammedo and the lost N64 Hardware Docs

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    Thanks! Awesome! Great!!!!

    Please share any documentation you have!
    I have some incomplete N64 Docs in pdf format and am currently searching about the complete version of them! If you can and want, please post them here or PM me about them!
     
  3. babu

    babu Mamihlapinatapai

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    what docs are you looking for?
     
  4. kammedo

    kammedo and the lost N64 Hardware Docs

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    The Psyq installation requires a CD key...any hints? Currently trying to crack it, but considering the length of the whole password it will be hard...
     
  5. marshallh

    marshallh N64 Coder

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    Wow! Thanks ASSEMbler! :D
     
    Last edited: Nov 19, 2007
  6. mathieulh

    mathieulh Problem Solver

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    I have been trying to get my hands on the 64DD sdk for quite a time now, thanks :p
     
  7. TranceDoll

    TranceDoll Rising Member

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  8. kammedo

    kammedo and the lost N64 Hardware Docs

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    Hey, if i would be you i would zip those html files

    http://multiftp.free.fr/z64/nu64docs/docs/

    and put them in an archive...n64.icequake.net was almost shutted down because of them!


    If you have an indy setup with a u64 board they will make an use to you...else....forget it.
     
    Last edited: Nov 20, 2007
  9. ASSEMbler

    ASSEMbler Administrator Staff Member

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    Funny enough, I have never seen a dd dev drive for sgi
     
  10. Psycho

    Psycho We've gone plaid!

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    It's in this format:

    00-00000-000

    all numbers...
     
  11. kammedo

    kammedo and the lost N64 Hardware Docs

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    They developed a Partner N network interface for being able to use a dev N64 + 64dd from both PC and SGI. Pretty cool.
    On shiggsy's site is a picture of it.

    http://shiggsy.gbadev.org/section.php?s=n64

    The KMC interface Box should be it.

    In the mean time : those are the pieces of Documentation im currently owning. Im searching for the rest.

    www.yntproject.net/docs/COP0.pdf
    www.yntproject.net/docs/RDP_COMMANDS.pdf

    Thanks guys!
     
    Last edited: Nov 20, 2007
  12. madhatter256

    madhatter256 Illustrious Member

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    Nice. Is Irix x86 compatible?
     
    Last edited: Nov 20, 2007
  13. kammedo

    kammedo and the lost N64 Hardware Docs

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    In the latest versions yes, but the U64 sdk is only compatible to the 5.4 version....im sure its compatible with some other version too (6.3?) but i have to check that.
     
  14. ASSEMbler

    ASSEMbler Administrator Staff Member

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    An indy is all of $20 these days.
     
  15. Matthijscoman

    Matthijscoman Fiery Member

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    Hey kammedo, can you make a list with what equipment you need for a (complete) N64 dev setup?
     
  16. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    the indy is cheap, but the U64 board is certainly not=)
     
  17. kammedo

    kammedo and the lost N64 Hardware Docs

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    $20 for the Indy + xxx$ for shipping. That bitch is incredibly _heavy_! >_<

    Well it depends from the kind of dev kit you want to setup...
    Based on my researches you have three choices :

    a) SGI Indy
    Hardware :
    *Indy
    *U64 Board featuring 16 MB of on-board RAM
    *Joyboard extention

    Software :
    *SDK
    *Debugger

    b) PC
    Hardware :
    *Modified N64 (KMC version -> have a look here if you dont have one and want to make one from a retail unit http://www.yntproject.net/HOWTO-KMC_N64.htm)
    *Partner N cartridge
    *PC interface card (either ISA or PCI - PCI is rare!)
    Optionally :
    *2 slot extension board
    *64dd dev drive
    *flash cart
    *nu flash gang writer
    *Sound cart emulator <- this one is basically a flash cart with 1M of RAM, dont know if it has any differences to a normal Flash card.

    Software :
    *SDK
    *Debugger

    C)Network unit (yes it exists)
    Hardware
    *Network interface
    *KMC Nintendo 64
    *Partner N
    Optionally,
    a 64dd dev drive
    This last one can be used by both Indy / PC (being it in the network).

    Now you clearly see that the N64 project, although having really really very much potential was mined from the start, as

    a) a complete kit could cost you pretty much (Indys back then were Top-High End workstations!).
    b) it was hellish complicated to set it up and use (u64 boards are very sensitive to heat - if the board gets too hot it will hang)
    c) long load and debugging times!!

    I dont wonder about the limited number of third parties developing on N64 at all anymore

    you clearly see the hand of SGI in this whole thing too. I wouldnt wonder if Nintendo had to give up on some contract-base requests to SGI...

    I have to write a doc about that. Will do in the next days I hope. Shouldnt take long.

    kammedo
     
    Last edited: Nov 20, 2007
  18. babu

    babu Mamihlapinatapai

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    did a little computing to find the pass.
    ASSEMbler > is it ok to post it?

    edit. lol seems to only work on the zip files :p
     
    Last edited: Nov 20, 2007
  19. kammedo

    kammedo and the lost N64 Hardware Docs

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    Wow! Great work!!!


    How did you do it??

    I tried to crack them with Advanced Archive Password recovery but didnt had any luck up to now...looks like the crack i used possibly corrupted the whole SW :cry:
     
    Last edited: Nov 20, 2007
  20. pspwill

    pspwill Spirited Member

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    Im confused, do we know the password for the zip file or not :S
     
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