n64 development

Discussion in 'Nintendo Game Development' started by etikette, Aug 20, 2007.

  1. etikette

    etikette Active Member

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    Hi,

    I'm trying to get into n64 development just for the fun of it, but it seems to be damn hard to find a proper homebrew sdk or docs about it.

    Getting the compiler is not that much of a problem (seems gcc can spit out every kind of machine code in the universe ;) ) but i found no info about audio/video/control libraries which are specific to the n64.

    I know that there's psy-q and libultra but after 2 hours of searching i still haven't found a place to get them (except some dead links).

    Can anybody here help to get a proper dev environment up and running?
     
  2. Matthijscoman

    Matthijscoman Fiery Member

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    Contact marshallh, he´s the right person for N64 coding. ;)
     
  3. etikette

    etikette Active Member

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    thanks for the tip, but i think i'll search some more before i bother him with my questions :)
     
    Last edited: Aug 21, 2007
  4. kammedo

    kammedo and the lost N64 Hardware Docs

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    Hey,
    there arent any unofficial kits around at all. You have to get :

    a) libultra (N64 OS)
    b) gcc

    and some tools to make roms for the final versions. I can check that closely when i get back home.


    kammedo
     
  5. etikette

    etikette Active Member

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    thanks kammedo, that would be great.
     
  6. marshallh

    marshallh N64 Coder

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    I believe there was the GroundZero devkit which was basically a MIPS-targeted win32 gcc binary. It all comes down to having libultra and a set of microcodes.

    They are out there. Let me know how interested you are - if you plan on any sort of n64 coding you will need to have a way to test your code on a real unit. Emulators are horribly inaccurate for coding. I'm using a Doctor V64 right now, it works fine for testing. Debugging - almost non-existent.
     
  7. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    that's why you need an extra PCB inside and a sticker spelling Kyoto Micro Computer on the unit ;)
     
  8. kammedo

    kammedo and the lost N64 Hardware Docs

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    Not anymore :p
     
  9. Infrid

    Infrid Rapidly Rising Member

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    that's right :D

    you can download it from my web site at
    (english version by google) http://tinyurl.com/2qy3rj
     
    Last edited: Aug 29, 2007
  10. Dark_link-77

    Dark_link-77 Guest

    I as well have been dipping into N64 dev, I'm admin over at ZSO and I first began with hacking Zelda 64. Now that I have been practising with ASM I would really like to dip into N64 Developement. These things that you are talking about, is there a general site that I may read that can kind of catch me up to speed? or anyone who has these types of documents? If so I would be greatly appreciative to those who can help!
     
  11. amlicon

    amlicon Active Member

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  12. Dark_link-77

    Dark_link-77 Guest

    Thanks! appreciate it :D
     
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