N64 on your PSP, anyone?

Discussion in 'General Gaming' started by TheDeathcoaster, May 1, 2006.

  1. TheDeathcoaster

    TheDeathcoaster Game Developer

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    Seeing as nobody has postd this, figured I would

    Link to article

    About to test goldeneye and Castlevania!
     
  2. Mr. Casual

    Mr. Casual Champion of the Forum

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    lol, Thats almost as bad as the Super Mario movie going to UMD format. :lol:
     
  3. TheDeathcoaster

    TheDeathcoaster Game Developer

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    Its pretty much as it says on the link. Still impressive though. Would be nice to have Castlevania 64 on the go.
     
  4. gaming247

    gaming247 Site Supporter 2015

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    This could end up being pretty nice. Although there are only a handful of games worthwhile (imo).
    Not that any of this means much to me personally, since I only have a ds right now. But maybe down the road...
     
  5. subbie

    subbie Guardian of the Forum

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    The emu is cool but a bit on the slow side (specialy for a dynamic recompiler) & compatibility at the moment is really low.

    I hopefuly plan to get my n64 emu (Monkey64) out asap once i can fix my texture bugs.
     
  6. TheDeathcoaster

    TheDeathcoaster Game Developer

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    Am I mis-understanding, or did you just say that you are PSmonkey?
     
  7. subbie

    subbie Guardian of the Forum

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    I sure be.
     
  8. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    Jee, i never met a monkey with superb coding skills :)
     
  9. Evangelion-01

    Evangelion-01 Officer at Arms

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    dont worry mate, subbie has like 6 nick names :)
     
  10. RyanGamerGoneGrazy

    RyanGamerGoneGrazy Clubbies Are Minis Too!

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    Wowzers, that came outta the blue, at first i thought it was Subbie's emu....but wow...


    Might Just give it a go


    Ryan
     
  11. Taucias

    Taucias Site Supporter 2014,2015

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    Impressive to see, but why Castlevania 64? Wasn't it a pile of rubbish?

    There are plenty of other N64 games I'd prefer to see working.

    A Castlevania SotN conversion would be more like it!
     
  12. TheDeathcoaster

    TheDeathcoaster Game Developer

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    I enjoy Castlevania 64 as a 3D action game, but not as a Castlevania game. It was a decent enough game, but very poor compared to the others.

    And to Subbie, I wish you the best of luck! I have been following monkey64 since I first heard of it. I'm glad I have this port to play with, but a PSP designed emulator is where the real fun is :D
     
  13. Hawanja

    Hawanja Ancient Deadly Ninja Baby

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    Castlevania 64 got good once you got inside of the actual castle, thing is by that point you're already halfway through the game.
     
  14. babu

    babu Mamihlapinatapai

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    link not working over here =(
     
  15. joehax

    joehax Robust Member

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    Nice, Mario Tennis 64 on the PSP will be good
    (so will FFVII when the PS1 Emu is launched)
     
  16. RyanGamerGoneGrazy

    RyanGamerGoneGrazy Clubbies Are Minis Too!

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    Theres a working ps1 emulator for the psp already, unfortunatly, it only works with the kxploit, 1.5 firmware and not the gta loader



    Ryan
     
  17. TheDeathcoaster

    TheDeathcoaster Game Developer

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    If you are refering to PacManFans' emulator, I was under the impression that it wasn't properly released other than that tech demo part, and it couldn't really run much.

    I mean, I remember seeing shots of driver loading screens and spiderman loading screens, but I haven't heard much about it in a long time.
     
  18. RyanGamerGoneGrazy

    RyanGamerGoneGrazy Clubbies Are Minis Too!

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    hmm im not sure, i've heard of one, i've seen the download, but i've never used it as im on 2.6 firmware(was 2.01) and cant run it with the gta hack


    Ryan
     
  19. joehax

    joehax Robust Member

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    PacManFans emu is only a tech demo, and last I heard he went AWOL

    Sony are supposedly releasing a first party PS1 emu soon, so its coming one way or another :p
     
  20. Anthaemia.

    Anthaemia. The Original VF3 Fangirlâ„¢

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    Surely it would make a lot more sense for somebody out there to get Nintendo 64 software running on the DS, or does Mario 64 and the possibility of other official "ports" render this concept obsolete? Considering the amount of legal issues preventing a new version of GoldenEye (which, in my opinion, was one of the main reasons to ever buy into the N64 along with Zelda and perhaps just a few others), maybe this might not be such a bad idea after all? Anyway, there's enough of a homebrew scene for the PSP to make this work... providing the system has the power to do the original games justice, that is - this always seems to be a problem with overambitious emulation projects!
     
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