N64 Resident Evil 2 - Disable Expansion Pack?

Discussion in 'Nintendo Game Development' started by Drunk_caterpillar, May 5, 2019.

  1. Drunk_caterpillar

    Drunk_caterpillar Newly Registered

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    Hey Assembler Games,

    I'm playing Resident Evil 2 on an UltraHDMI modded N64, and with the expansion pack installed it keeps switching between 240p and 480i. The UltraHDMI doesn't handle 480i content well (combing artifacts EVERYWHERE) so I was wondering if there was a GameShark code or a ROM patch I could apply that would force RE2 to ignore the expansion pack. Thanks!
     
    Getta Robo, Durandal and Zant like this.
  2. Drunk_caterpillar

    Drunk_caterpillar Newly Registered

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    So I did EVEN MORE digging, and it turns out that there is a GameShark code that disables the Expansion Pack!

    EE000000 0000
     
    Waats, LuizNai, Getta Robo and 3 others like this.
  3. limbofunk

    limbofunk Active Member

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    That is so weird, I wonder why it would do that...was it just intermittently during gameplay, or was it switching with cutscenes?
     
  4. josiahgould

    josiahgould Spirited Member

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    If I remember correctly, it loads the low-res first then swaps in the high and changes the resolution each area change. The UHDMI doesn't like to switch modes on the fly.
     
  5. Waats

    Waats Member

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    Thank you very much. Now I can play this game with my OSSC !
     
sonicdude10
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