Nakitek Super Nintendo SNES Game Saver Device

Discussion in 'Rare and Obscure Gaming' started by dc16, Dec 22, 2014.

  1. dc16

    dc16 Dauntless Member

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    I just discovered this thing:
    [​IMG]
    And it is a device to used to save state SNES games. I read the review on Amazon about its properties as a passthrough device for playing Super NES games on a Super Famicom. It is $15 and much cheaper than buying those ripoff adapters. But I am wondering do I need to have this thing powered to use the passthrough function. I don't need to save states or anything. Or should I just hack the thing?
     
    Last edited: Dec 22, 2014
  2. Calpis

    Calpis Champion of the Forum

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    You probably don't need to keep it powered for that function, but since the power is passed through to the SNES, you wouldn't need an extra power supply.

    Something to note is that you'll likely have some problems with "enhancement chip" games due to hardware conflicts.
     
  3. Trenton_net

    Trenton_net AKA SUPERCOM32

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    @Calpis: Are these more reliable than the RTS function your average copier provides? I assume no more glitchy or worse since RTS suffers from all the same problems (ie. how do you save state when that act of saving state changes it?)
     
    Last edited: Dec 25, 2014
  4. Calpis

    Calpis Champion of the Forum

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    It performs identically because it's a cost-reduced GDSFIII.
     
  5. StriderVM

    StriderVM Peppy Member

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    I think it performs just as unrealiably as your generic copiers.
     
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