X360 Ninety Nine Nights Demo So I got my copy tonight with my pre-order and had the time to give it a few run throughs. Overall, I was impressed, but not as impressed as I was hoping to be. The Good It's pretty, damn pretty. The character models look excellent and are well animated. The CGI is wonderful to look at and it still manages to hold some of the feel of Kingdom Under Fire despite being a very different game. All the juttering frame rates from the TGS demo are gone. Even when a lot is happening (and a LOT does happen) there's little to no slowdown. The final battle in the demo was me against around 250 orcs and goblins which went on with no problems. The combat itself is nice and solid. It's quite remeniscent of that opening scene of LotR where every strike of your character's sword sends enemies flying. The Bad Next to no strategy involved. I know this is supposed to be a much more action-based, superbastard game, but I found it a little dissapointing that your army guys fall just as easily as the enemy so you end up doing most of the fighting yourself. The A.I. also seems a bit stuffy and quite content to sit around brandishing their weapons at trees, or passing squirrels or whatever instead of following your orders to attack. In early interviews the developers said they wanted 80% action 20% strategy. I just hope later levels give you more of a chance to be a general instead of just a one man/woman/thing army. There's pop-up. God knows why, but it's there. Not a lot, but it looks odd when you can have 50 odd enemy soldiers tearing down on you with no problem, but rocks appear and disappear from the background. The environments seem drab and unexciting, rocks, rocks, mountains, old trees.. very grey, but this is only one level so I'm just nit-picking) Overall, I'm still excited about this game, and I'm intending be picking it up day one. There's a load of potential there to make a good, epic game and I hope it's realised in the final product. Fingers crossed. Source : http://www.evilavatar.com/forums/showthread.php?t=10210 Kotaku I really do have high hopes for this game, since my 360 is still in a box, and used for about a week. I really do hope they add more to this, can only hope I guess
Sounds good. I'm sure in the finished game there will be more diverse levels and more strategy. At least, I hope so. Has this been confirmed for a US release yet? Isn't Microsoft publishing it?
I'm pretty sure this is tagged for US release... and i think you can download it off of live in japan.
If the demo really is on live in Japan, anyone (from anywhere) can just create a passport account, say your from Japan when filling in the info, and link that account to a new 360 account on your box, and you'll be able to download anything that's exclusive to Japan's live via that account (IE. the demo) EDIT: Here's a video of that demo - http://www.xboxyde.com/news_2645_en.html
I'de check if the demo really is available on live first though, but if it is I know for sure that method would work.
the demo is only availible in the (japanese) shops, not in de jpn marketplace. I already checked that.
All content downloaded over live is tied to that xbox. Reigon protection is up to the individual publisher/designer.