I was offered this a while back. Way too much money for a useless peripheral. I am sure it will surface some day when someone decides it's worth spending stupid sums for what is basically a floppy disk.
the original pre-97 Spaceworld design of the DD made use of an iomega-based Zip drive, very different to the DD released.
Zip drives were pretty slow, and the 250MB (which I supppose were the ones N64 was going to use) was even slower than the 100MB version. And lets not even talk about the click of death...
the N64 was always going to use the 64MB version , mainly due to addressing limitations (ie the version closest to ~64MB). I don't see how you'd suppose they d use the 250MB version when console companies usually prefer older/more established/cheaper solutions
Dude for something that was being delayed over and over I thought they were going to use a bigger media, since 64MB(512Mb) carts were getting cheaper by the minute. Plus a custom 64MB Zip disk would've been more expensive that the 250MB since that last one was mass produced by many companies like verbatim and fujifilm, while a custom smaller disk would be produced for nintendo-only, and therefore in smaller quatities at a higher price. Of couse they can just use the 100MB version and leave those extra 36MB aside, but what a waste that would be.
Bah, they had no interest at all in releasing anything anyway, so why care? The just did the "hey look we could do it but we wont"-notloosingmyface thingy.
My two cents... http://www.nesworld.com/n64-iomegapeerlessdrive.php The N64 iomega peerless drive never existed, it was a mockup to show that the drive could be used for videogames (not specificly the N64)