Nintendo's Industrial Product Designer - Lance Barr - 20+ years Later

Discussion in 'General Gaming' started by Herman, Apr 19, 2009.

  1. Herman

    Herman Spirited Member

    Joined:
    Jan 6, 2009
    Messages:
    150
    Likes Received:
    2
    Hey guys,

    I thought you'd get a kick out of this. I met Lance at E3 6 years ago ( 2003)
    I won't bore you with the details about his career because you already
    explained it in a past thread. I just thought i'd update his pic from the days
    of Nintendo Fun Club News :)

    [​IMG]
     
  2. Taucias

    Taucias Site Supporter 2014,2015

    Joined:
    Oct 11, 2005
    Messages:
    5,015
    Likes Received:
    17
    What does NoA design do these days, I wonder?
     
  3. Herman

    Herman Spirited Member

    Joined:
    Jan 6, 2009
    Messages:
    150
    Likes Received:
    2
    Lance and his colleagues still works with both regions at Nintendo. I would assume sharing ideas.
    Though, Lance has been a spokesperson to the architectural design of the Wii console
    and the nunchuck controller.
     
    Last edited: Apr 19, 2009
  4. ccovell

    ccovell Resolute Member

    Joined:
    Jan 29, 2005
    Messages:
    954
    Likes Received:
    10
    He, is, unfortunately, also the designer of the US SNES.

    Line up the pitchforks and light the torches!!!
     
  5. CrAzY

    CrAzY SNES4LIFE

    Joined:
    Nov 25, 2006
    Messages:
    1,737
    Likes Received:
    48
    All variations of the SNES are beautiful in my book. :nod: :love:
     
  6. PhreQuencYViii

    PhreQuencYViii Champion of the Forum

    Joined:
    May 15, 2005
    Messages:
    5,408
    Likes Received:
    6
    I don't mind our goofy ass SNES. That eject button was so wierd to me when I was a kid with my Genesis.
     
  7. samael64

    samael64 Unintentional Ninja

    Joined:
    Mar 9, 2005
    Messages:
    662
    Likes Received:
    0
    That's funny, because I got so used to having that eject button (we got an SNES relatively early on in it's life span) that when I finally got a Genesis (at about the end of its life span) I thought it was weird that it didn't have an eject button! :lol:
     
  8. GhostSeed

    GhostSeed Rising Member

    Joined:
    Apr 13, 2007
    Messages:
    68
    Likes Received:
    7
    Yeah pretty much, I love my SNES but the SFC looks waaay cooler.
     
  9. 1080Peter

    1080Peter everyone knows ps3 make the best games

    Joined:
    Nov 19, 2005
    Messages:
    705
    Likes Received:
    3
    I love the U.S. SNES, but I have never used the PAL region or Japanese model. The US SNES has a sturdy, brick feel to it, but doesn't seem over-massed (like the PCE to TG-16 atrocity).

    edited for clarity
     
    Last edited: Apr 20, 2009
  10. grahf

    grahf Spirited Member

    Joined:
    Apr 26, 2006
    Messages:
    113
    Likes Received:
    0
    Beautiful or not, I would say the US SNES certainly has character. It almost has an industrial look to it, but the purple tones it down.
     
  11. mettleramiel

    mettleramiel Robust Member

    Joined:
    Dec 19, 2005
    Messages:
    205
    Likes Received:
    6
    Personally, I think that all of Nintendo's consoles are pretty ugly. Nes, Gamecube, Wii, DS, Gameboy, everything's a bloody box!
     
  12. SuperGrafx

    SuperGrafx Guest

    The US Super NES was beyond ugly. Even my mother commented how "Fisher Price" the console looked compared to my Sega Genesis, and she was right.

    Anyhow, the Eject button was pretty useless really. It's not really a button either, more like a super loose Clutch pedal or something.
     
  13. XerdoPwerko

    XerdoPwerko Galaxy Angel Fanatic Extreme - Mediocre collector.

    Joined:
    Sep 28, 2004
    Messages:
    3,216
    Likes Received:
    7
    The thing that bothers me about the american SNES is the cartridges. They aren't that ugly, but SFC carts look almost Sci-Fi, like something from the future.

    ... at least to me.
     
  14. PhreQuencYViii

    PhreQuencYViii Champion of the Forum

    Joined:
    May 15, 2005
    Messages:
    5,408
    Likes Received:
    6
    Ummm? lol
     
  15. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

    Joined:
    Jan 16, 2006
    Messages:
    6,563
    Likes Received:
    8
    NoA wanted a kid friendly design for the SFC, so they got it.

    IMo the problem is that it was dated, too 80ish at a time were new Macs were coming with more curved shapes, setting the design style of those years.

    Just a year later you had the redesigned Genesis and SegaCD MKII which were all curvey.

    But the worst was the GB: it looked like a friggin brick, while both GG and the TE were more natural shaped. Too bad batteries were more important:lol:
     
  16. PhreQuencYViii

    PhreQuencYViii Champion of the Forum

    Joined:
    May 15, 2005
    Messages:
    5,408
    Likes Received:
    6
    They were curvey? I'm pretty sure for the most part the Genesis 2 was Genesis 1 shaped minus the extra shit. Sega CD 1 was pretty snazzy with that tray!
     
  17. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

    Joined:
    Jan 16, 2006
    Messages:
    6,563
    Likes Received:
    8
    It was considerably more rounded that the original Genesis
     
sonicdude10
Draft saved Draft deleted
Insert every image as a...
  1.  0%

Share This Page