Noise on Nintendo 64 PAL S-video cables

Discussion in 'Nintendo Game Development' started by FireAza, Jun 27, 2012.

  1. FireAza

    FireAza Shake! Shake!

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    I'm trying to get S-video working on my PAL Nintendo 64. So far, I've tried three different S-video cables:
    1) Had scrolling diagonal lines across the picture, like this:
    [​IMG]
    2) Had a perfectly clean picture, but was an NTSC cable, and the image was too bright
    3) Those scrolling diagonal lines again!

    In both cases of the scrolling diagonal lines, the seller said they didn't experience the problem I was having. I'm pretty sure it's a shielding issue, as the second cables were really thick, and I'm assuming, well-shielded. I'm not sure if my entertainment centre is to blame, as I also get noise on the audio of my SNES's SCART connection when I run the audio via my AV receiver (and in this case, the audio is fine until the TV displays a bright image), but then again, I don't have noise issues with any of my other consoles.

    What should I do? Is there a problem with my entertainment centre setup (the power board I'm using? I dunno.)? Is there a way I can fix my current S-video cables? Are the there other PAL s-video cables that would solve my problem?
     
  2. Lum

    Lum Officer at Arms

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    NTSC cables are just plain incorrect on these two consoles. Different capacitor and resistor values or whatever. I doubt worth the effort to fix.

    Nintendo has changed AV specs for PAL in some way every generation (French NES counts), continuing to today.
     
  3. FireAza

    FireAza Shake! Shake!

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    Yeah, that's what I had figured. A shame, since the second cable had a nice clean picture. It seems like all the PAL-optimised S-video cables I've tried all have this scrolling diagonal lines issue.
     
  4. HEX1GON

    HEX1GON FREEZE! Scumbag

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    I get noise on both systems NTSC and PAL with original cables... I'm just guessing it's my new generation TV not able to show correct image. If I play this on any CRT the problem goes away.
     
  5. FireAza

    FireAza Shake! Shake!

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    Are you getting the same kind of noise I am? I know on my PAL SNES, NTSC SNES and NTSC Mega Drive, I get a perfectly clean image, I would have thought S-video would be a slightly blurrier version of that. Not to mention as I've already said, I've gotten a clean image before with the second S-video cable I brought.

    Also, I see you have a Shampoo avatar, nice :D

    *EDIT* Oh, and the previous guy has a Lum avatar. What is it about this thread that's attracted Rumiko Takahashi fans? :p
     
    Last edited: Jun 27, 2012
  6. Lum

    Lum Officer at Arms

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    Does s-video really look like that ultra zoomed-in, compared to RGB, or is it the typical N64 blur? I don't have an RGB equipped N64 either.
     
    Last edited: Jun 27, 2012
  7. FireAza

    FireAza Shake! Shake!

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    The issue here isn't blur, it's those diagonal stripes you can see (they're not suppose to be there!)
     
  8. HEX1GON

    HEX1GON FREEZE! Scumbag

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    My noise is actually quite wavy with a bit of snow, but all I know is that it goes away on my CRTs.
     
  9. Hedgeyourbets

    Hedgeyourbets Dauntless Member

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    Could you not just use the NTSC cable but turn down the colour on the TV itself?
     
  10. APE

    APE Site Supporter 2015

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    Why not swap it for an RGB capable model? You'd be killing six birds with one stone.
     
    Last edited: Jun 27, 2012
  11. Lum

    Lum Officer at Arms

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    N64 framerates are iffy already. PAL slowdown on top of that... Ugh.
     
  12. FireAza

    FireAza Shake! Shake!

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    I have heard that there's now an RGB mod for the PAL N64, I'd be very interested in that, does anyone know anything about it? I've already got quite a substantial collection of PAL games, so I don't want to swap to an NTSC console.

    It's not THAT bad :p
     
  13. APE

    APE Site Supporter 2015

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    You can use a CPLD and a large resistor network for RGB but it is far from being easy.

    With an NTSC N64 all you'd need to do is cut some tabs to fit PAL carts...for the most part. I think a few will refuse to boot on non PAL consoles. Not sure how the 50/60hz bit factors in.
     
  14. FireAza

    FireAza Shake! Shake!

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    Wait wait... You can play PAL games on NTSC consoles simply by cutting the lockout tabs? I thought the N64 was like the SNES, you can make PAL cartridges fit, but they won't boot up. If it's that easy to run PAL games on an NTSC N64, that does sound like a good option (though it would mean saying goodbye to my childhood N64 :()
     
  15. APE

    APE Site Supporter 2015

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  16. Lum

    Lum Officer at Arms

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    Unless using RGB, you'd probably still need a color fix with NTSC consoles like SNES, N64, Saturn, or others of the type.

    Their composite/s-video/etc would default to NTSC50 or something from 50hz mode. Which I don't know if many TVs accept.
     
    Last edited: Jun 28, 2012
  17. FireAza

    FireAza Shake! Shake!

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    Oh, a converter cartridge :p They're really not the best, that's why I've got an NTSC SNES, I was having issues with certain games on the converter cart. Not to mention it looks silly with the whole cartridge sticking out :p

    Hmmm, it's sounding like the "CPLD" option you mentioned might be my best option here, do you have any more information on it?
     
  18. HEX1GON

    HEX1GON FREEZE! Scumbag

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    No you can't... only that trick works on NTSC-J and NTSC-U.
     
  19. Bad_Ad84

    Bad_Ad84 The Tick

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    You can get PAL n64's that are the same mod as the early ntsc ones.
     
  20. FireAza

    FireAza Shake! Shake!

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    That's what I thought!

    Mine is an early model, NUS-001, if that helps.
     
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