NTSC ED64 v2 with firmware 2.21 and OS 1.22 freezing up constantly.

Discussion in 'Everdrive 64' started by sonicdude10, Mar 10, 2012.

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  1. sonicdude10

    sonicdude10 So long AG and thanks for all the fish!

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    I'm having issues with mt ED64. It constantly freezes up playing games. Here's the info on my version: V2.0, firmware: 2.21, OS: 1.22, type: NTSC, assembly date: 1/29/2012, assembly time: 10:44:30 P.M. I played Conker's Bad Fur day with it first and never had freeze ups even though it would get blazing hot in the case. I took it out and run my N64 open air to keep it cool as well as the ED64 cool too. I never had the ED get hot again or freeze up this way. It was only after adding more games did it start this. It freezes when playing these games: Monopoly 64, Mario Cart 64, Monster Truck Madness 64, Super Smash Bros. It plays super Mario 64 and Conker's Bad Fur Day just fine still. What gives? The music still plays but the screen freezes.

    EDIT: I think the ROMS are all NTSC (U).

    Another EDIT: figured out the freezing issue with N64 games, the console was overheating. I'm running a fever and cold. Have the heater going. Just checked the temp and it is 90 degrees in here. I put a cooling fan on the heat spreader of the N64 and no more freeze ups.

    On a side note, the NES emulator always freezes up with this code displayed in black boxes:

    top box:
    Exception 0x0C at PC 0x80002B94

    second box down:
    badvaddr=0xFFFFFFFF

    left box:
    at=0xA4600000
    v0=0x00008001
    v1=0xFFFFFFFF
    a0=0x801B7910
    a1=0x8000A820
    a2=0x8000AB80
    a3=0x80003F1C
    t0=0x00000593
    t1=0x80002B44
    t2=0x80009EE4
    t3=0x00000001
    t4=0x0000001E
    t5=0x00000021
    t6=0xFFFFFFFF
    t7=0x00000000

    right box:
    s0=0x000000B1
    s1=0x0000B940
    s2=0x00000004
    s3=0x00000000
    s4=0x000000B4
    s5=0x000000F9
    s6=0x7FE486AF
    s7=0x801BA110
    t8=0x00000000
    t9=0xB282146F
    k0=0x005FBCC6
    k1=0xFFFFFFFF
    gp=0x00000000
    sp=0x34000000
    ra=0x8000DC54
    s8=0xFFFFFFFF

    It does this with all games. The code may change but this one is from Super Mario Bros. 3. Any one with ideas on my issues and how to fix them please help.
     
    Last edited: Mar 10, 2012
  2. KRIKzz

    KRIKzz Well Known Member

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    i wonder if nes emu will work if you will use empty sd card where only emu and few games
     
  3. sonicdude10

    sonicdude10 So long AG and thanks for all the fish!

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    I'll give it a try eventually. Running out of SD cards. Need to get a big stock.
     
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