I don't have enough of a sample size to fully determine WTF is going here. When I boot HDLoader or Action Replay from disc and swap in a backup to boot/rip my v9 with a Modbo 1.99 installed refuses to allow either application to recognize the disc as legitimate. With a v7 I previously owned that sported a Mars Pro chip it had absolutely no problem doing either and both applications fully recognized the discs as 'legitimate'. What I can't decide is if this is a behavior of the v9, a behavior of the Modbo, or the behavior of the two together. I seem to recall having a v9 with a Mars Pro that had no trouble ripping backups using HDLoader. I wouldn't mind using a Mars Pro chip in my daily driver PS2 but I have a handful of PAL titles that the Modbo forces well into NTSC. Mars Pro flat out doesn't allow you to change the settings in its built in menu. Maybe I should go nuts and buy a DMS4 before they're all gone? By backup I merely mean a properly made image was burnt to a DVD-R and verified as good. They will boot stand alone but I'd like to be able to access debug menus and what have you. The Action Replay is a disc I've owned for years so I know it isn't some odd copy protection - not that Datel would really care.
That's unusual... I've got HDLoader, Matrix Infinity, and the 40gb hdd. Burned PAL Naruto Shippuden Ultimate Ninja 5 ripped fine directly in HDLoader. Didn't even have to disc swap. No need for video patch or forcing either with my converter box.
Keyword underlined in bold. Frigging piece of trash counterfeit garbage modchip will disable after booting a disc and only enables again if you press the reset button. So put a real modchip (I recommend you use a softmod instead as I hate modchips in general) if you really need to use the system that way. So when you open the tray the modchip is already disabled and you're left out in the cold.
That would explain a lot. IIRC HDLoader will refuse to read imports or backups on an unmodified system. Why I don't know. You'd think the program would get around that by performing a raw read or something.
I had a strong suspicion that was exactly the case. Personally I prefer a combo of using FMCB and a modchip for some very specific applications with greater overall compatibility. Guess I'll be searching for a DMS4.
That's because the drive COMPLETELY forbids access to a unauthenticated disc. It even stops the disc. It's a hardware lock which cannot be bypassed without hardware (modchip) or software (ESR, pseudo DVD Video DVD-ROM disc)tricks.
Ethernet HDL DUMP installS, ESR, FMCB and the fact that modchips do disrupt Open PS2 Loader operation are enough reasons for me to disagree. There's 0 need for a modchip on phat PS2s today.
Playing original discs from different regions incl. PS1 titles is, or isn't it? I was recently looking into this and there doesn't seem to be an alternative to installing a modchip.
Need? Maybe not. But ESR deliberately throws a wrench into things and that bothers me. I have the tendency to rip anything on hand if it has the data I need and with my luck I'll forget it was ESR patched and spend a week doing troubleshooting. Personally I don't use OPL and find it more troublesome than HDLoader - though I'm sure OPL is more compatible or something. KISS, as always. FMCB isn't too bad but it does have this nasty tendency to do a reboot cycle when I want to play PS1 games. For that matter, FMCB and ESR can't handle PS1 games at all, so there is a use for modchips. Aside from a chipped PS1 nothing beats a chipped PS2 in terms of compatibility. The PS1 emulator has a ways to go.
With hacked DVD player updates installed to the MC... Since SONY Magic Gate stuff leaked from the PS3 It's doable nowadays, it's just that nobody tried making them yet. With most of us having a mod-chipped PS1 console nearby, seriously ... The reboots have to do with the fact that the PS2 SHOULD restart to change mode and it means a complete restart cycle going through the OSD, which is when FMCB gets executed again. Still there's games that restart the PS2 without memory clear 3 to 6 times after the PS2 logo is shown and you can't even tell because it's concealed by the OS design. The PS2 re-starts a LOT during normal operation, to boot to the memory card browser screen it restarts like 4 or 5 times, even more if you have a SONY harddrive installed. It's just that the visual "effect" you're used to is not reproduced on hot restarts.