Well, I used to program some games in C# in the past (back in 2005), with my cousin, mostly really simple games using GDI, and a few unfinished projects with OpenGL and Direct X. We used RealmForge Engine for the 3D stuff we made, our biggest project being an unfinished Quake clone, and now we got the urge to go for making a game again, times have changed and what's new from Realmware is Visual3D Engine, so I was just wondering if any of you guys had tried it, and what's your feedback on it... There's a free trial I might try, and the indie license is $185 ...or maybe we should just stick to RealmForge? Thanks in advance for any comments