So I have this Xbox beta disc and all it says on it is a game name and the only file on it is a .pak file. What exactly do I do with this?
The three letters a file name ends in are but a poor indicator of its contents... Open it in a hex editor, tell us what the first few (like, 4-8) bytes are. That's usually a good way to tell, at least if it's a known format. And while you're in there, see if you can make out strings looking like file names somewhere around the front or back of the file - indicating some sort of table of contents. But in any case, you won't actually get anything to run without an xbe. If you've made a disc image, try opening it in various tools and look through whatever file systems there are (ISO/UDF/...) - you might just be you're lucky and find something you didn't see before (chances are rather slim though, not gonna lie.)
it depends what format PAK it is. you can use the tool "Wally" which can open and write PAK files for Half-Life 1&2, and Quake type games "GCF Scape" can also open PAK files, but not write them It sounds like it might not be a game resource type pak file, so those tools may not work. there are boards dedicated to those kind of game archive files that i can't remember the name of right now
It's literally a DVD-R. Nothing special. I sent information/the file to a member here, so he might have a crack at figuring out how to open it. Don't worry, I'll share it in the end.
It's extracted. In case CoolMod decides to share, our someone happens to come across a similar file in the wild: If it looks like this Code: 00000000 58 42 4f 58 5f 50 41 43 4b 41 47 45 5f 46 49 4c |XBOX_PACKAGE_FIL| 00000010 45 01 02 00 00 b6 15 01 00 e3 43 00 a7 75 c2 fc |E.........C..u..| 00000020 6d 61 69 6e 2e 78 6c 6f 00 00 00 00 00 00 00 00 |main.xlo........| 00000030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| it's one of the less common formats that gdfutil.exe from the XDK understands: Code: Converts from one Xbox layout format to another. Valid format types are: XLO - A DVD layout file (XLO) created or readable by xbGameDisc. In order to be used, an XLO file requires the game files and folders it references to be available. PKG - An electronic submission package file created by xbGameDisc or GDFUTIL. Contains the files, directories and layout information. LCF - A Layout Control File - an XML file describing the sequence files should be placed for each layer of the DVD. In order to be used, an LCF file requires the game files and folders it references to be available. ISO - A DVD-R ISO format file. Currently not supported as an input file format. Directory - The directory files should be read from (input) or written to (output). You can use that tool to extract, or convert to an iso.