I live in europe region and i have a PAL N64 with everdrive 64 on it. When i boot NTSC games on everdrive, i get unbelievably terrible ghosting and wrong colors on my new sammy HDTV. Needless to say this doesn't happen with PAL roms or original PAL carts. As far as i know, PAL N64s output PAL60 or PAL50 depending on the info on the cartridge. So i can safely assume my HDTV doesn't support PAL60 well. This problem i mentioned above doesn't happen with the Sony Trinitron CRT i have. A forum member here mentioned that he/she had the same problem (though his/her console was RGB modded) and he/she solved it by using PALadin. I don't quite understand it. If PAL mode selection is in hardware, how can PALadin force N64 to output NTSC60(the only way to get correct picture on TVs having hard time displaying PAL60). It might be outputting 50hz which totally defeats the purpose that i am using NTSC roms. I also read at gamefaqs that some previous versions of the Passport III plus had this problem too but the new version doesn't have. So in the end, it might be software related too. Also there are some U roms which written to be PAL on good merge N64. Are they 60 hz or 50 hz? So any solution possible, on software or hardware?
Replying to an old thread, I know, but if it will help anyone else, I too have a PAL N64 but I can play most NTSC games on it fine using my PAL Everdrive 64. Some games don't work for me, as they just give a black screen, but this is my TV's fault, as I can still hear the game playing, and when I plug the N64 into the other TV in the house, then these 'problem' games display fine. All PAL games work fine on both TVs, of course.
thanks for the reply. problem has been solved by using a RGB modded PAL N64. As RGB container doesn't have color encoding like PAL or NTSC, my samsung TV happily accepts the signal. so if your tv doesn't support PAL60, it will probably support 60 hz via RGB. so get your console modded, the increase in picture quality is a nice bonus too.
I would like to state for any n00bs coming here and seeing this fix that it won't work for many consoles. Yours should be a revision 4 or older to RGB mod. model 5 and later used a different video chip and the RGB lines needed aren't external anymore. RGB modding these involves new video chips and buttloads of resistors to do. Not much fun. At least that's so for the NTSC-U models. Not sure on the other regions.
my N64 is a french PAL one which can be rgb modded. if you can't rgb mod your N64 and have problems because of NTSC50 or PAL60 compatibility issues, you have to use an encoder, or a different TV.
Well yeah. But who's gonna go to the effort of finding that chip and making the obnoxiously huge resistor bank needed to get RGB from model 5 and newer N64? If someone were to make a PCB for the chip with SMD resistors then it might be a viable option.
Not the point. Strong words and incorrect. Has to be revision 4 or older to mod easily. Sure Also, I was considering making some pcbs with smd resistors. But with marshall's vga board and ozones hdmi - I figured I probably shouldnt
Thanks for the improper wording tip-off. I'll fix it. I know if you made that PCB I'd buy one since I have a model 5. I'd use it just for the sake of seeing if maybe the later CPU and GPU revisions were better than the first models in terms of performance and such. Make it easier to build portables with RGB to PSOne screen if this chip/ PCB combo were made.