Hi guys, I've been out of the scene for quite some time. My JTAG is packed away in storage but recent managed to get my hands on a couple of XDKs. I have many questions if anyone is willing to answer? But this thread is about the plugins. Is there a way to load them? Obviously dashlaunch is a no go. Thanks TRU5T
In short you can't. There is no need anyways. Xbdm.xex is in the flash (plus additional files), which allows you to edit memory in real time. (assuming you have a dev kit that can poke memory. Test kits are missing files, that devs have, in the flash which in return doesn't allow them to be able to poke memory).
Granted that you can convert test kits into devkits with a simple line of text in a config. There are no missing files afaik sept maybe the config As for loading plugins well it can be done yes but I don't recall anyone releasing anything to do it since its rather pointless on a XDK.
Nope all that does it changes what it says in xshell, you wont be able to do any memory poking. You need shadow boot test to dev which has the additional files to allow it to become a dev.
But test kits don't have XBDM in their flash files tho? Maybe it routes it to the HDD .. but certainly not on the flash.
Mine does tho? OK lets try and get to the bottom of this, Im talking about a Proto Slim so no sidecar that shows up as a Test Kit normally with all the limitations that brings, Adding Code: [xbdm] drivemap internal=1 to "recint.ini" in flash changes the text and background to Dev Kit and enables XBDM and flash access.
Ohhh okay, if its a slim then yes, it might have XBDM in the flash just not used. An xex could unlock that most likely. I was referring to phat test kits.
Double post, sorry about that. Placing a dev xbdm into the flash than changing the ini will not work there's a lot more that needs to be done. But phat test kits are missing files in flash which causes them to be restricted in there memory editing capabilities. While slim finals have a check for a sidecar (on = dev kit, off = test kit) but the ini edit will bypass the check, slims have all the needed files in flash already.
Ive been reading the replys and was just curious because i have a Zephyr Test Kit with FLASH: access and has xbdm on flash, just curious? Spoiler
test kits have xbdm.xex (both phat and slim), but phat test kits are missing a lot more files from the flash compared to a phat dev kit.
Ahh I see i would like to see a comparison cause im curious heres my flash of a test kit if someone whats to compare in the future Spoiler
I've been messing with different XRPC programs but I keep getting the same error I get this one too This is why i was asking about the plugins. I have a Dev and a Test Spoiler: Image http://i924.photobucket.com/albums/ad90/trust2911/IMG_6665.jpg
Okay so here's what I have: Spoiler: Code using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using XDevkit; using XRPCLib; namespace WindowsFormsApplication4 { public partial class Form1 : Form { XRPC XDK = new XRPC(); public Form1() { InitializeComponent(); } private void button1_Click(object sender, EventArgs e) { XDK.Connect(); if (XDK.activeConnection) { label2.ForeColor = (Color.Green); label2.Text = ("XDK Connected"); System.Windows.Forms.MessageBox.Show("Active Connection"); button1.Text = ("Re-Connect To XDK"); timer1.Start(); timer1.Interval = (900) * (900);//900 = 15 Min. timer1.Tick += new EventHandler(timer_Tick); } else { label2.ForeColor = (Color.Red); label2.Text = ("Failed"); System.Windows.Forms.MessageBox.Show("Please check your Plugins and Try Again"); } } void timer_Tick(object sender, EventArgs e) { XDK.Connect(); if (XDK.activeConnection) { MessageBox.Show("Still Connected"); timer1.Stop(); timer1.Start(); } else { label2.ForeColor = (Color.Red); label2.Text = ("XDK Disconnected"); System.Windows.Forms.MessageBox.Show("Its Seems There Has Been An Error Connecting To Your Console!"); } timer1.Start(); } private void button2_Click(object sender, EventArgs e) { XDK.Call(0x1781355); } } } I still get the first error (I've just been using open source code)