Yeah it is, though it was a british chap called Andy Glaister who designed it for (IIRC) Icom Simulations, for the TG16. Edit: looked at the link for the picture, thats the site where I remember reading about it.
Thanks oli_lar for infos. Do you know why Andy Glaister worked on a new development system, then the Hu7D exist ? There are some differences with the Hu7D ?
Not entirely sure why no, but his system is based on dev hardware and software that he and others had already made while at his company 'Programmers Development Systems Ltd' (PDS) which made systems for deving for the 8 bit micros. His systems were IBM PCs (Or at least clones, I presume for all intents and purposes they are the same as IBM PCs) - the HU7 was used with NEC PC-XX01/21 Therefore presumeably some devs in Europe/America were already experienced with the PDS software and hardware and IBM PC rather than the HU7/NEC PC-XXXX? As for technical differences, I have no idea sorry, his site has no info about it. I've sent him an e-mail though, so maybe we will get some answers. These bits may be of interest to you: "During the rest of the 1980's I started working on a development system as typing in hex using a two line basic program was becoming more and more difficult. This was developed on one of the first IBM PC clones from England - the 'Apricot PC'. This was an extremely well designed machine and actually had some advantages over the early IBM PC's - namely a 960K memory limit, a separate LCD in the keyboard and great hardware and software manuals. The assembler, editor, debugger, profiler, graphics tool and hardware card to connect to C64's, ZX Spectrums, Amstrads, C16's etc... became really popular with first my friends and then more and more developers. I formed a company called 'Programmers Development Systems Ltd.' or PD Systems with Jacqui Lyons (of Marjacq) and Fouad Katan (of Bits) and for the remainder of the 1980's and early 90's we sold about 500 systems to pretty much all the game development companies in England. Many of the people who bought these systems would never have used the PC for anything else, so it was quite a large investment at the time. It's difficult to find information on PDS these days, I have found a couple of links to companies and individuals who mention PDS: " http://tacgr.emuunlim.com/interviews/interviews.php?interview=1 http://www.blitzgames.com/olivertwins/earlyyearsp2.htm and: "I moved in 1992 to join Icom Simulations in Illinois. There I developed the official development system for the Turbo-Graphics 16 (PC Engine), including the CD-ROM emulator and also worked on development tools for all our other projects. I still have one of the Turbo-Graphics development boxes, which was extremely professional looking and well made - of course these cost $15,000 each, but I made and sold about 50 of these for Icom over the period of about a year. This is the last time I worked on development systems or PDS code. The last PC Engine development kit, based on PDS hardware and software." From http://www.glaister.com/History/Andy/Andy%20History.htm
Hu7D is a hardware debugging dev kit, this device in the picture is obviously just a ROM emulator. He claims he worked on the official dev kit with CDROM emulator though, but at the same time he can't spell "Grafx" so, maybe he doesn't know what he's talking about.