Problem with XenoGC Mod, Looking for some advice :)

Discussion in 'Nintendo Game Development' started by OrangeAlx, Jan 15, 2015.

  1. OrangeAlx

    OrangeAlx Newly Registered

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    Hello, I am brand new here and have a bit of a problem.
    Yesterday I installed a XenoGC v2 into my Gamecube.
    I monitored the LED that was on it and it went from Red to Amber (Which I read was a good sign of it working correctly)
    I dont currently have any backups to try but I have already run into a slight problem.

    I own an official Nintendo RGB Scart cable that I purchased so my Gamecube would look good on my 42" TV, which worked fantastically.
    Ever since installing this chip, I tested a genuine copy of Pokemon Collosseum and the image quality looks to have degraded and even has a lower framerate.
    I can only really think of it being the chip as the problem as it was fine before I installed it.

    It is a PAL Gamecube, and if I press start while the disc is loading I do get the correct XenoGC status screen.

    It doesnt seem to be outputting RGB anymore but I cant explain the drop in framerate.

    Any Advice?
     
  2. AhmedXyz

    AhmedXyz Rapidly Rising Member

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    Could this happen if XenoGC is enforcing 480p (which isn't supported with rgb?
     
  3. OrangeAlx

    OrangeAlx Newly Registered

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    Would there be a way to turn that off? So it could output RGB? Im guessing if it is forcing the game to run at a level, that could explain the framerate drop as well?
     
  4. AhmedXyz

    AhmedXyz Rapidly Rising Member

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  5. OrangeAlx

    OrangeAlx Newly Registered

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    Ive been googling this matter furiously for hours and noone seems to be reporting any issues of this kind. I have tried the button settings at the start, once holding down Y (Forcing NTSC) I was just given a black screen.
     
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