proto Windy Valley restored

Discussion in 'General Gaming' started by artillery_ghosted, Jul 13, 2014.

  1. artillery_ghosted

    artillery_ghosted Gutsy Member

    Joined:
    Jan 5, 2013
    Messages:
    486
    Likes Received:
    7
    Hidden in the Sonic Adventure proto that was released some time ago was an incomplete Windy Valley that fans knew from old coverage. The models were there, enemy placement etc., but it was missing data for it to be it a functional level. Now it is playable once again.

     
    Last edited by a moderator: May 25, 2015
  2. Meer

    Meer Spirited Member

    Joined:
    Jun 23, 2012
    Messages:
    125
    Likes Received:
    10
    simply amazing, downloading now :)
     
  3. MSX

    MSX Is secretly 32-bit ---- Site Supporter 2013 & 2014

    Joined:
    Dec 7, 2011
    Messages:
    445
    Likes Received:
    4
    Wonder why Sega decided to get rid of this.
     
  4. Yakumo

    Yakumo Pillar of the Community *****

    Joined:
    Mar 14, 2004
    Messages:
    20,515
    Likes Received:
    1,050
    Great stuff. I'll be sure to check that out tonight.
     
  5. dark

    dark Dauntless Member

    Joined:
    Sep 2, 2011
    Messages:
    727
    Likes Received:
    107
    Pretty cool!
     
  6. spinksy

    spinksy Peppy Member

    Joined:
    Oct 1, 2010
    Messages:
    351
    Likes Received:
    7
    Only minor thing I'm alittle sad about is that it isn't playable on Dreamcast.

    But still amazed and thankful this has been restored, props to all involved!
     
  7. keropi

    keropi Familiar Face

    Joined:
    Feb 2, 2011
    Messages:
    1,068
    Likes Received:
    64
    awesome! thanks!
     
  8. sabre470

    sabre470 Site Supporter 2011, 2012, 2013, 2014 & 2015

    Joined:
    Mar 15, 2004
    Messages:
    1,504
    Likes Received:
    24
    Hats off, simply amazing, well done!!!
     
  9. MBMM

    MBMM Powered by Pied Piper

    Joined:
    Aug 19, 2013
    Messages:
    2,432
    Likes Received:
    401
    I was waiting for this. I remember reading through that entire thread to soak up all the info. There was a lot of other old level design in the AutoDemo as well. Such as the end of Speed Highway having the sunken in fountain. Also Emerald Coast didn't have the whale and the final portion was basically empty.

    I actually have all the videos saved on my computer of those users playing through the various stages if someone would like to see them. Should probably get permission from them first, though.
     
    Last edited: Jul 18, 2014
  10. PrOfUnD Darkness

    PrOfUnD Darkness Familiar Face

    Joined:
    Mar 13, 2004
    Messages:
    1,121
    Likes Received:
    48
    It'd be nice if you upload them on youtube :)

     
  11. MBMM

    MBMM Powered by Pied Piper

    Joined:
    Aug 19, 2013
    Messages:
    2,432
    Likes Received:
    401
    I'll work on it. They honestly might already be on YouTube. I would search sonic adventure auto demo.
     
  12. artillery_ghosted

    artillery_ghosted Gutsy Member

    Joined:
    Jan 5, 2013
    Messages:
    486
    Likes Received:
    7
    http://tcrf.net/Proto:Sonic_Adventure_(Dreamcast)/AutoDemo Did you see the test stages? Attempting to play them one can see that they do not accommodate the game's mechanics. They were likely made for a build with different physics.
     
  13. MBMM

    MBMM Powered by Pied Piper

    Joined:
    Aug 19, 2013
    Messages:
    2,432
    Likes Received:
    401
    I have seen them. I believe a decent bit of the test stages were meant to have scripting. They just didn't come through? I could be wrong about that. Also in the one test stage the platforms were likely to have been turning.
     
  14. Dreamcast

    Dreamcast Intrepid Member

    Joined:
    Jul 17, 2007
    Messages:
    619
    Likes Received:
    35
    Excellent work from everyone involved in this project! I look forward to trying this out.
     
sonicdude10
Draft saved Draft deleted
Insert every image as a...
  1.  0%

Share This Page