PS3 backwards compatibility is basically a ps2 inside the case.

Discussion in 'General Gaming' started by ASSEMbler, Jun 6, 2006.

  1. ASSEMbler

    ASSEMbler Administrator Staff Member

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    Sony has said that they will do for ps3 like they did for psone compatibility on ps2:

    Put the precious generation's hardware on the mainboard of the new system.

    The ps2 had the psone chipset in the core, of the cpu. However this isn't possible for ps3, so they are just going to include the ps2 chipset on the motherboard for ps2.

    This makes a hacker's heart soar. It also means sony will be taking an even bigger bath on the system.

    Does this mean line tripled PS2 games at 1080p??

    We can only hope!
     
  2. Johnny

    Johnny Gran Turismo Freak and Site Supporter 2013,2015

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    Probably PS1 and PS2 games won't have improved graphics... Not to mention cost to add a "PSTwo heart" inside the PS3.

    According to a brazilian website:

    "At first, Sony wanted to make all games to work through emulation, but since it was impossible to develop a software that played 100% of the games, they decided to put the PSTwo chip on the PS3. The plan would be that future PS3 models wouldn't have the PSTwo chip, when the emulator started to run almost all games"

    So, buying it at launch is getting even worse? :lol:

    Sony :banghead:
     
  3. Paulo

    Paulo PoeticHalo

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    Well i would guess that the OS would be updated and then the older ps3's would either have the option to use the ps2 chip or the emulator if it has better features.
     
  4. Alchy

    Alchy Illustrious Member

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    To be honest, I think this is a far better idea than emulation. Just look at the recent Microsoft comments - a few hundred previous titles work and now they've "over-delivered". I doubt Sony would be much different, once GTA, FF, MGS etc are up and running suddenly the desire to spend lots of development time getting obscure shooters working just evaporates. That's not real backwards compatibility in my eyes, real hardware is.
     
  5. Rabid Peanut-Butter

    Rabid Peanut-Butter <B>Site Supporter 2013</B><BR><B>Site Supporter 20

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    I agree, this actually kinda makes me want a PS3 at launch.
     
  6. Johnny

    Johnny Gran Turismo Freak and Site Supporter 2013,2015

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    Well Sony promised that it would update the PS1 driver on the PS2... They never did it.

    Don't forget that by putting a PSTwo inside the PS3 it doesn't mean it would be able to play PS1 games (The PS1 chip on the PS2/PSTwo works as an IOP). And even if it did, PS1 and PS2 games probably won't have smoothed graphics.

    Plus emulation would be better when upscalling the resolution of the games to work on Plasma / LCD tvs . Apart from some games that support 480p, most PS2 games are 480i ...

    Ghosting, blurryness, ...
     
    Last edited: Jun 6, 2006
  7. Carnivol

    Carnivol Dauntless Member

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    I thought they in some interview suggested the PS3 backwards compatibility was software based.

    Seem to recall some quote along the lines of "we're happy to say that we've already got a big number of PS2 titles that followed the technical requirements working on the PS3"




    But if that was totaly crap, then hey, awesome if they're doing it hardware, 'cause the only thing that currently makes me want a 360 is the juiced up backwards compatibility, which unfortunatly supports like only 1/20 out of my titles, so if they go hardware instead software on the PS3, a small thumbs up for sony as the PS3 hasn't been doing much to impress me.
     
    Last edited: Jun 6, 2006
  8. Warakia

    Warakia Beyond Cool

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    Sony doing something right for a change. No cost cutting, just the best solution at this time.

    Personally I don't want the PS3 touching the PS2/PS1 image at all. While it may be nice to have the option to scale the image, I would prefer it to be my decision.

    Also I kinda doubt that Sony will ever sort out software emulation for the entire PS1/2 catalogue. I have a feeling this might well be a permanent solution.
     
  9. madhatter256

    madhatter256 Illustrious Member

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    Like you just said, this is a good thing for hackers and modchip makers. There is a good chance they can find a flaw somewhere in there that they can exploit and enable them to boot up DVDRs, etc on the PS3 and maybe even PS3 games in the future.

    HOwever, this means higher production costs for Sony no matter what. That's because for hte PS2, they were able to integrate the chips into one single core, thus save money on production costs (but what you get is a hotter system). They will be unable to integrate it into the PS3 architecture and have to keep it seperate and possible create flaws in the PS3 arch. so that it can support PS2 games.
     
  10. Paulo

    Paulo PoeticHalo

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    So its going to have a PS3, PS2, hard drive, blue ray drvie and a power supply inside the xbox sized case???

    Or is the power supply external?

    I wonder if the PS3 will get a larger case come closer to release.
     
  11. Phinn

    Phinn Gutsy Member

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    Power supply is internal AFAIK. Remember the PS and PS2 hardware will both be a single chip solutions, it's not like they're going to squeeze a full-size PS, PS2 and PS3 into one case.
     
  12. Alchy

    Alchy Illustrious Member

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    If they removed the I/O functionality you probably wouldn't be able to play PS2 games, since that chip surely controls the controller inputs...

    I'm with Warakia, anyway, I'd much rather be given the choice. Most games have been designed with a specific resolution in mind and I'm increasingly moving toward not wanting to mess with that. I haven't really played an emulator on my PC in years, it just doesn't look right.
     
  13. GaijinPunch

    GaijinPunch Lemon Party Organizer and Promoter

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    Let's pray they don't have improved graphics, which actually means fucked up and shitty graphics. Almost seems like Nintendo is bragging about the Wii's VC being "progressive compatible". Who fucking cares? Some people have CRT TVs that support their native frequencies and resolutions. Why not support them?

    But this sucks for 2D games. As far as I'm concerned, they can leave the PS2 chipset on the board. The PS2 is the last home console that at least has the ability to do 100% perfect arcade ports. Something the GC and Xbox definitely cannot do, nor the 360 nor the Wii (unless they're hiding some stats). I think the only way the PS3 will be able to support these low resolutions is if they do not go the emulation route. No doubt, they have their eyes set on the future, and not the past. Leaves retro afficionados out in the dust.
     
    Last edited: Jun 6, 2006
  14. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

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    You need alien technology to emulate PS2..........shit you need that just to code on that piece-o-crap.

    But PSone games are almost 100% software emulated since the days of Bleem, so why wont the PS3 run them?

    About PS3 having a PS2 up her ass, why is more costly anyways?

    Think sony has been making a profit out of every PS2 sold since launch, and now they are selling the PStwo for a little over $100 and maybe even making a bigger profit out of it that with older versions. So I think a $50 increase in every unit is only a fraction of the enourmous costs of an R&D dept just for emulation software.

    Plus, as some dude already said, the PStwo is a SOC system, so adding PS2-hardware into the PS3 wont take more space than say, a CF card.
     
  15. mairsil

    mairsil Officer at Arms

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    So many things are wrong with that statement. All I can say is take a computer architecture class sometime. :nod:
     
  16. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    Well personaly i think if there's one way to do backwards compatibility right, then its including the original hardware. The GBA and DS do that, and works like a charm. Issues come in play when you have more than one previous platform to support. DS dropped the whole Z80 thing as it would be an overkill to try and include every previous version of GameBoy.

    The Ps3 will surely include the PS2 (surely some compatibility issues must arise, considering that many things were writen to the metal back in the day, and it wasnt that much lib based). Ps1 is kind of bound to be included as well, since the PS2 effectively uses it beyond the backwards compatibility mode.
     
  17. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    Why is the Ps2 "able to do 100% perfect arcade ports" whereas GC anx XBOX cannot? Triforce and Chihiro look arcade enough by my standards, and they re essentially..a GC and an XBOX
     
  18. Alchy

    Alchy Illustrious Member

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    Because it can output the original low resolutions of the games it's emulating. Gamecube and Xbox can't. That's why Sonic 2 on Gamecube looks too bright, but looks just like the Megadrive game on PS2.
     
  19. Warakia

    Warakia Beyond Cool

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    Last night I messed about with some Psone games on the PS2 running with "improved" resolution. You can actually have quite a bit of fun finding the worst graphics possible. My best was Saga Frontier 2, in the duel battle system the sprites are a horrible mess!

    Anyway the PS2 has been this gen's saviour of 2D as far as I am concerned. I have so many true classic games ported to the PS2 that I really want to play for years to come. Thus PS3 better not drop the ball by messing around with the spot-on PS2 image.

    I think it would be a good idea if Sony offered "advanced" backwards compatability for certain titles. For example, they could work on a patch for Wanda to Kyozou to get rid of some of the visual issues. (if they are not working on Wanda to Kyozou 2 - anyone else recall that rumour?) Maybe all the progressive scan games could have some kind of a patch to get them looking decent in HDTV. Bascially as long as they don't piss about with 2D games I will be a happy guy.
     
  20. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

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    Yeah I know, I was falling asleep...
     
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