PS3 based Arcade PCB

Discussion in 'General Gaming' started by GaijinPunch, Mar 27, 2007.

  1. GaijinPunch

    GaijinPunch Lemon Party Organizer and Promoter

    Joined:
    Mar 13, 2004
    Messages:
    10,999
    Likes Received:
    75
    Yoinked from gamengai

     
    Last edited: Mar 27, 2007
  2. la-li-lu-le-lo

    la-li-lu-le-lo ラリルレロ

    Joined:
    Feb 8, 2006
    Messages:
    5,657
    Likes Received:
    238
    As if PCB's weren't expensive enough already.
     
  3. subbie

    subbie Guardian of the Forum

    Joined:
    Feb 25, 2005
    Messages:
    4,749
    Likes Received:
    94
    No suprize. Really! Actualy I though this was anounced a few months ago when they showed off the tekken 6 footage.

    Namco has been using Sony HW since the PS starting with the System 11.

    Umm. This is not going to change much. All arcade PCB are expensive on release. Its still probably going to cost the same that Tekken DR (a 256 board) did when it was released.

    This is actualy probabl a cheaper solution then developing a whole new system entirely (cpu and all) as well the recent trend in using PC hardware is far from being cheap as well.
     
    Last edited: Mar 28, 2007
  4. Taucias

    Taucias Site Supporter 2014,2015

    Joined:
    Oct 11, 2005
    Messages:
    5,015
    Likes Received:
    17
    This could be a good way to revive the arcade after Naomi dies. A cheap powerful system with easy home ports. Good news for all involved.
     
  5. Barc0de

    Barc0de Mythical Member from Time Immemorial

    Joined:
    Oct 29, 2005
    Messages:
    11,205
    Likes Received:
    23
    Well the Chihiro, System 246/256 and Triforce were also cheap powerful hardware based on consoles.
     
  6. Taucias

    Taucias Site Supporter 2014,2015

    Joined:
    Oct 11, 2005
    Messages:
    5,015
    Likes Received:
    17
    Last generation. This setup would compete with Lindburg.
     
  7. Barc0de

    Barc0de Mythical Member from Time Immemorial

    Joined:
    Oct 29, 2005
    Messages:
    11,205
    Likes Received:
    23
    The PC based approach of the current SEGA arcade hardware is problematic in my view, to boot.

    The Triforce should still remain in business, considering the Wii is fully compatible with it (now even in terms of memory)

    Only thing left is to find an X360 based arcade platform;D

    PS: A system 11 game was released in 2006, old arcade systems aren't dead ;) it's a totally different world than that of consoles!
     
  8. Taucias

    Taucias Site Supporter 2014,2015

    Joined:
    Oct 11, 2005
    Messages:
    5,015
    Likes Received:
    17
    XB360 doesn't currently have the reliability to be put in a coinop, IMO. Mine goes back to Bestbuy today.
     
  9. Barc0de

    Barc0de Mythical Member from Time Immemorial

    Joined:
    Oct 29, 2005
    Messages:
    11,205
    Likes Received:
    23
    arcade hardware is much more robust.

    for example, they don't use constant disc access either. They buffer everything to huge memory caches on the boot of the machine (Chihiro/ Triforce using GD-rom).

    a 'proper' version of the 360 is feasable if they want to make it. There are no cost constraints when making an arcade board like there are when you make a retail unit.
     
  10. GaijinPunch

    GaijinPunch Lemon Party Organizer and Promoter

    Joined:
    Mar 13, 2004
    Messages:
    10,999
    Likes Received:
    75
    Nothing will revive the arcade scene. Arcades in Japan thrive on fighting games, and the occasionaly shooting game does well. That new Gundam simulator is doing well, but obviously a homeport is kind of silly. For games like Tekken 6 and other easy sellers on the PS3, this will be very handy. For everything else, it will be meh. How many other non-Naomi games with identical console hardware got ported? Most of what was released on that hardware, but it was hardly enough to warrant reviving arcades.

    The majority of the cost is in the software. There is some overheard to the hardware, but the most expensive PCBs run about 300,000 yen (Type-X, Lindbergh) , w/ GD-Rom kits running about 180,000 yen at retail. Cave's SH3 board which is by no means a technical monster, retails for 248,000 yen at launch.
     
    Last edited: Mar 28, 2007
  11. Barc0de

    Barc0de Mythical Member from Time Immemorial

    Joined:
    Oct 29, 2005
    Messages:
    11,205
    Likes Received:
    23
    well there was a time when you went to your local arcade to play with power. Console versions were inferior.

    The differences are nowadays minimal between arcade and home consoles, so people don't get all excited that easily unfortunately.
     
sonicdude10
Draft saved Draft deleted
Insert every image as a...
  1.  0%

Share This Page