PSX Audio Questions

Discussion in 'Sony Programming and Development' started by Avanaboy, Nov 9, 2011.

  1. Avanaboy

    Avanaboy Spirited Member

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    Hi , I need some information about psx audio.
    I'm working with the PSYQ tools.
    I need to convert a .wav file to a proper psx audio format.
    What tool I've to use ? I think that I have to obtain a valid VAB file, right ?

    Thank you
     
  2. H360

    H360 Familiar Face

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    \PSY-Q SDK\PsyQ\Psyq-Devkit\bin
    • AIFF2VAG.EXE
    • VABSPLIT.EXE

    \PSY-Q SDK\Psxsdk\PSXART\X86\SOUND\Vabtool\VABTOOL
    • VABTOOL.EXE


    I don't know how to make a .VAB file.
    But these are some tools I found.
     
  3. Avanaboy

    Avanaboy Spirited Member

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    I know what these file are, but I don't know what I've to do to get a valid audio file compatibile with the playstation !
    I even don't know if a wav can be converted to a vab :/
     
  4. Gemini

    Gemini Retro developer

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    VAB is just a contained format, which is later split into VB (body, uploaded to spuram) and VH (header, stays in ram the whole time). Still, it's a rather useless and redundant format. What you need is pure VAG data, that can be uploaded to the SPU and reproduced from there directly.
     
    Last edited: Nov 9, 2011
  5. Avanaboy

    Avanaboy Spirited Member

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    Ok I understand...
    so I have to convert my wav in AIFF format and then use AIFF2VAG ..
    Thank you gemini ...

    PS: read your pm, and reply to my message if u want ...
     
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