Did the FM Towns version of Puyo Puyo come in a large outsized box or am I confusing it with the PC-9801 and PC-8801 versions of it which did?
I'm interested - I wasn't aware that Puyo Puyo was released for any console besides the Mega Drive. Was the game itself any different in the PC-9801, PC-8801, and FM Towns versions?
Puyo Puyo was released on every system under the sun almost :nod: Even the back & white GameBoy has a version. Yakumo
Puyo Puyo was released on... Famicom Disc System, MSX, Famicom - Basic endless game Arcade, Megadrive, Super Famicom, PC Engine, Game Gear, Game Boy, FM Towns, PC-9801, X68000, Windows 3.1, Windows 95, Windows CE, Power Macintosh (OS 8) which are basically the same, most changes are to the music. It is also part of the Puyo Puyo Box on the Playstation There are 2 handheld games which play slightly differently Available on Japanese mobile phones too The most interesting ones which I would love to find are the versions on Casio CX-100 series and Panasonic U-1 word processors... I have Famicom, Arcade, Megadrive, Super Famicom, PC Engine, Game Gear, Game Boy, PC-9801, Windows 95, both handheld games just trying to find the others complete and more importantly cheaply. Thanks Wheela!
We got into a discussion about this at gamengai once. Wikipedia said one thing...a few readers said another. Maybe you can clear it up. JPN Wikipedia entry states that Puyo Puyo Tsuu had a feature that allowed cabs to be networked and allowed for multi-player battle (Tsuushin Taisen)... hence the name, Puyo Puyo "Tsuu". Does that ring a bell?
That's what I thought, but going back, I don't remember what the first back to back cabs were. This was ages ago, right? What was the first cab that supported this (and was somewhat widely used)?
I thought that the Puyo Puyo franchise belonged to Sega, or is that a recent development? If it is, how could it be released on Famicom, Game Boy, etc?
Tell me that now that I bought a copy for 6 quid. ;-) Nothing in the dip switch settings or manual that states this unless it's a special edition which I doubt. The back to back cabinets that I saw have been two machines plus a JAMMA splitter and a single board. It does now but it belonged to Compile before they went bankrupt and sold the family silver, selling Puyo Puyo to Sega. Some staff members went off to form aiky and bought some of the compile franchises including Zanac and Madou Monogatari before they they went bust. Sega then bought the rights to all the Puyo Puyo characters, which is why they appear in puyo 15th aniversary. Other staff members went off to form the shoot em up company Milestone and others formed Compile Heart.
Which is funny as Puyo Puyo only took off when Sega made it an arcade game as the MSX and FC versions are pretty dull. Puyo Fever ruined it for me completely but 15th Aniversary made up for it with the extra modes but the graphics are still crap.
I personally think Puyo Pyuo was great until Fever came out as well. Sega really fucked it up then. Horrid new character designs, unwanted play twists and just pure overall childish look. The last great Puyo Puyo game was Puyo Puyo Yon on the Dreamcast. Another great one to get is Puyo Puyo Sun. Probably best to get that on the Saturn but it's also available on the N64 Yakumo
Which game in the series do you think is the best? I personally like 2, but then I've never played Sun or Yon. I agree that Fever wasn't as good as some of the others, but I didn't think it was that bad. Puyo Pop (the American name, I don't know what it was called elsewhere) for the GBA wasn't bad either, and it came out after the Sega buyout.
Hmm, well I must admit that I played the Saturn Puyo Puyo Tsu to death back in the day but over all I must say that Sun was my fav' followed jointly by TSU and YON. Yakumo
Is that from an official dip sheet, or are you just looking in Mame? I know it's not always correct, but, taken from Wikipedia: So that would be a 4-player cab (2 on each side? perhaps what later became the Net City?).