The second and final public beta for Qublix has been completed and is currently ready for download. Please read the version history for a list of new features and changes from the previous beta release: Qublix Public Beta 2 (08-21-06): http://catnip.pouncingkitten.com/index.php?act=view&id=6 Qublix Readme (08-21-06): http://catnip.pouncingkitten.com/index.php?act=view&id=7 Qublix Version History: http://catnip.pouncingkitten.com/index.php?act=view&id=8 What is Qublix? Qublix is a modern update of the classic sliding tile puzzle game (sometimes also called an "8" or "15" tile game). A Qublix puzzle is composed of six separate two dimensional sliding tile puzzles, one puzzle on each side of a cube. The outer edges of these individual puzzles share their blocks with the puzzles on the adjacent sides. In order to solve a Qublix puzzle, the player must solve the puzzle (i.e. construct an image) on each side. Sounds simple. However, since each of the side puzzles is dependent on the adjacent sides, moving a block on one side affects the blocks on other sides. Screenshots: (Main Menu) (Puzzle Selection Menu) (PouncingKitten Puzzle, 3x3x3) (Pause Screen) System Requirements: DirectX 8.1 20 MB Hard Disk Space 16 MB Video Card 32 MB System Memory Feedback & Bug Reporting: Qublix is currently a beta release. As such, it should be noted that some minor bugs or errors may be present within the game. As of this release (08-21-06), there are currently no known bugs or errors. If you find a bug, please provide as much information as possible about the bug, including a description of your computer hardware, whether or not you can repeat the problem and if so, the steps you took to repeat it. As always, any feedback (both good and bad) is also wanted and welcome. Please visit the PouncingKitten Games forums at: http://forums.pouncingkitten.com If you would prefer to email your feedback instead, please send it to: qublix@pouncingkitten.com
The preliminary instruction manual is now available for download: http://catnip.pouncingkitten.com/index.php?act=view&id=9
Cool stuff. Do you have plans on porting it to any other platforms...such as the GP2X (he asks hopefully)
Well, one of the reasons I backported it to DX8 was to make it easier to port to the Xbox. I would have liked to get it on the GBA or DS, but I am about to start up the OneZero project and do not have the time right now to port it to anything else.
The first puzzle pack for Qublix is now available for download here: http://catnip.pouncingkitten.com/index.php?act=view&id=10 This pack includes 12 new puzzles (usable with the Beta 2 or later release).