Hi, im ready to complete my FDS DOG Set. I wondering why I find only 7 DOG Games in typical carton. The last 4 DOG Games i see allways in little plastic Box? Now i whant to know are they released in this plastic Box or is it only an repack of the Game? I dont know to much about FDS, so please help me out. Greetings
You mean plastic box like that? Normaly, all Famicom disk games were released like that. I think that DOG were the only one to sell games with box. So it's possible that they released some games like nintendo. Is all those games are from the same period of time, like first or latest games released, if so it will make sense that they don't have box like others
The one thing that bugs me about FDS games/collecting is that, from no misstreatment from yourself, disks will eventually just go bad and become un-readable. (>_<)!
Ah but unless you have the discs from a dust free envioronment from day one and basically never use them, then the discs are going to get dust on them and that'll slowly roger the disc up.
No,there weren't. Some games have a keyboard with it,some other games have other kind of boxes,some other ones have platic "hags" like Kikikaikai & Bubble Bobble,etc.. I don't even speak of the "write only" games who don't have boxes at all
You can always rewrite your disks with the right setup. I've heard the disks losing their magnetic field is less of an issue than the disk simply falling apart. Especially with pirate disks.
Well wouldn't that be nice to walk along the FDS section of Super Potato with a giant magnet in your hands?
Don't even joke about something like that, it strikes fear and dread into my heart,lol!! Being serious though, you really want to keep famicom disk game going for as long as possible and away from any conditions that may har, them, as they are valuable peices of gaming history, and some of the disk titles are just so much better than the cart games, especially the sound in say the disk versions of Kid Icarus, or Metroid, or Zelda no Densetsu:the hyrule fantasy, as is the fact that you can save the games whenever you like. The cartridge versions of KI and metroid in the west were just abysmal and ridiculous, I mean, the passwords were just bollocks, far too long and the sound was ripped to shreds. Also disk games have a certain charm about them, and the fact that they can be rewritten was light years aheadd of it's time, and something that should have been available for all the consoles. At least the super famicom got it in the form of Nintendo power. Also if yu are unlucky enough to lose your game to magnetism, there are ways to get the data back on there if you know how, and no I'm not telling, do a little digging. Also when buying repalcement disks, spend the extra cash and get them in the cases in the pictures, preferably sealed, that way, you know what you are getting, the disks have been magnetically shielded to a degree, and the disks are also new and less liely to corrupt, and also there is also times when a disk is untested and has been taken to a disk writer, and may have Ice Hockey or Metroid on the sticker, but have pro wrestling or zelda on the disk. There should have been more disk exclusives, the perhaps Disk Kun would have been bigger, and more disk systems would have been sold, and Nintendo would have been more willing to actually bring the 64dd out by itself and seeriously invest in the system with an exclusive like Zelda like it's first disk system got. I think the main reason the disk system sold so little was the fact of the belts in the system breaking far too quickly and easily. And although it didn't bother us hardcore, or Nintendo maniacs like myself, it bothered alot of people, and got the disk system a bit of a bad rep, plus piracy really botherted nintendo, bbloody chinese pirates. Some people used the writers well up until the late nineties, and Nintendo still wrote disks until 2004, they also repaired famicom's, and disk sytems until 2004 too, but then it became impossible and pricey to keep up the service as well as get the parts. Some cynical people would say it allowed Iwata to get people to buy the game for the virtual console instaed, but we all know that Nintendo just couldn't keep up the service. It was taking up resources, and the partswere costing more than the repairs in the end. Still at least they will still fix your 64dd,lol!!!
Nintendomad, it didn't matter what Nintendo did. The Famicom Disk System was doomed after it was designed. They didn't realize how fast technology would progress, and when it did the cost advantage wasn't really worth it anymore. The disadvantages really hurt it too, piracy, loading times, limited space ironically, the lack of CHR-ROM's benifits to games. I know people think the Famicom Disk System is cool, as it is very neat and unique. But the fact is when it comes down to just gaming, it was obsolete all too soon and a bust. All the enhancements you mention like sound and saving, could have easily been implemented in cartridge versions if the will was there. Later Famicom cartridges had far better sound than the FDS, far more space, save ram that was faster than writing to a disk, etc etc etc. The FDS was doomed from the start. It's just a neat little accessory for retro collectors now. Kinda like the N64DD.
I think you got Nintendo wrong with FDS. Their main goal was not to lower game manufacturing cost down or making game harder to pirate. With the introduction of Famicom Nintendo forgot to force third party to give them royalty. This mistake was resolved for the NES release and for the Famicom introducing the FDS was a way to force third party to give royalty for each game sold on FDS. Since a lot of third party game got released on FDS (really good one btw) I think that the FDS was a very successful machine for Nintendo at that time. Also the release of Sharp Twin Famicom also helped to have a bigger system installment. Of all add-on released for a game system by any company the FDS is the most successful I think.
I don't think so. I believe the PC-Engine CD-ROM add-on is the most successful. Infact by just the number of games released for it, it beats FDS. Perhaps Nintendo did design the FDS for the purpose you suggest, but either way it was short sighted as technology quickly made the FDS obsolete. The FDS if it were to survive, needed more Disk storage capacity, more RAM, and a better mapper. It was doomed to fail from the start really.