At somepoint in the future i want to own a crusin' the world cabinet and or possibly equivalent aged cabinet. Im wondering if its possible to wire in a chihiro, naomi, or other post 2000 age system in a cabinet of such age. I understand that more recent systems likely will not be compatible. Will it require extensive rewiring to say put a chihiro in a cruisn' the world cabinet. Im just curious? Also after the mod is done can I still play the original game without much hassle? I understand that this is all based on how your rewire the cabinet. Maybe involving spices in the harnesses in a clever fashion? Thanks .
Im not familiar with the systems listed but its Likely. Cruisin World cabinet is Jamma, and the other systems are likely incompatible.
I know that the chihiro is built, i/o wise, similarly to the naomi. The naomi can use jamma with a i/o board respectively but i suppose you would have to do some rewiring to make it work with jvs for the driving games like outrun2 as i believe they run on digital i/o's. My knowledge of arcades is still growing though.
Better than mine. Ive only owned one cabinet, it was buck rogers planet of zoom. my uncle bought it for me and then sold it before I was old enough to claim it. I see that you have another thread here: http://www.assemblergames.com/forum...setting-up-a-Naomi-system-JVS-Jamma-I-O-s-ect There is a quote there that says that the JVS to Jamma for the Naomi wont work with driving games? (8th post) is this relevant?
Oh yeah well i figure any offical jamma to jvs i/o converter will likely not work. I have no idea the difference of how the controls work in the older cabinet though if they are digital it will need rewiring as jvs only most likely i think. But honestly i dont know these older dedicate cabinets at all.
if in doubt Id just rip the existing controls out and swap em for whichever system you choose, like controls from an Outrun 2 or F355 cabinet. But of course you wont get the backwards compatibility anymore. that would probably be even more difficult to achieve. Either way sounds like a tall order to me.
Im thinking if the steering wheel can work with the chihiro/naomi depending on the game i choose to put in it maybe i can fashion a switch box for the controls using a project box and some clever wireing.
Hi. It depends on which wheell are you using as base, but yes, you can directly wire the wheel and pedals from the pots to the SEGA IO´s board and make the work on Chihiro, Naomi or Triforce, but for now forget the FFB since the motor and IO boards from Midway are quite different from SEGA ones. You can even hook a console (PS2, PS3, etc) inside the cab, directly to the wheel using a piggyback controller. Best regards.
Thanks guys im just doing some forethought for the day i actually buy a racing cabinet but thats not anytime soon ;P
When buying an arcade driving game, expect it to only EVER play that game. With a few exceptions where you'll be lucky, there are usually a fair few differences in hardware - monitors, gear shifters, buttons, steering wheel mechs, force feedback, the motion system if it's a moving cab.... Cruis'n World is 7 years older than OutRun 2. I haven't worked on an OutRun 2 cab, but it probably has new technology in there.
Yes well i mean i expected the newer cabs to use newer parts and the older to use older parts but seeing how these systems can still use jamma i figured maybe i could cross platform with select games maybe.
Very few. You'd need to consider how those parts work and are calibrated. Is the monitor medium resolution? A lot of modern games are. How is the accelerator pedal calibrated? Does the game use a full manual gear box or a high/low toggle (which may or may not have a button on the handle)? How many gears? Does it have a clutch pedal? These could be issues for games released the same year by different manufacturers - let alone much newer cabinets!
I've actually documented most arcade racers and what kind of hardware they require. You are better off making your own home setup than trying to modify a cab. The parts that are the most different are the gear shifters (depending upon the manufacturer, they range from 1 switch to 4 then you have things like a turbo or reverse button) and steering wheels (optical vs analog). Taito games used most optical parts but with dip switches to change them to digital switches. Sega racers used mostly 270 5k pot wheels except for Initial D and 3 switch 4 gears shifters until their most recent stuff. American stuff uses 4 switch 4 gear shifters....I can go on and on on this topic as I actually own most of the arcade racers from the 80's to mid 2000s.
Yes i have actually been considering using a race wheel set up sooner than building a new cab or getting one. Anyways the idea is to buy either an older type pc race wheel run it to the Namoi Barcade cabinet project im working on. by wiring some sort of a custom parallel port rig on the back of the unit. I have also considered just out right building a wood box that might house a legit arcade wheel. Its a crazy idea i had years back for the barcade about adding the second player but now that i built a 2 player control panel its what ever. Shou have you considered posting this hardware. Inital D does use an optical wheel eh? Crazy Taxi doesn't? i assume crazy taxi only uses two switches for the gear changer eh? Can i run crazy taxi off a Sega jvs/jamma i/o version B do you know? Anyways this topic is becoming quite intresting to me. I know for me it seems like an obvious answer but which is better jerryrigging real arcade parts or jerryrigging a pc race wheel to use for the naomi lol.