random disc from acclaim

Discussion in 'Rare and Obscure Gaming' started by Buyatari, Jan 13, 2009.

  1. Buyatari

    Buyatari Well Known Member

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    Found disc marked

    FEB 25
    REDSTORM
    JAMIE

    Poped it in the pc. Rixio23 was the title for the disc. It has 2 folders. New FBX and Project_and_Trials_Aft

    In the first folder there were a couple of pics. Ramirez Skin and Ramirez Body

    [​IMG]

    [​IMG]

    Other files I can't do much with.
    .FBX .MAX .BAK .TC etc
     
  2. alphagamer

    alphagamer What is this? *BRRZZ*.. Ouch!

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    .max is 3d studio max i think.
     
  3. EvilWays

    EvilWays Gutsy Member

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    .fbx is from Autodesk, so Maya and 3DS Max support it.
     
    Last edited: Jan 14, 2009
  4. Buyatari

    Buyatari Well Known Member

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    Anyone here want to fool around with it?

    Free just pay shipping.
     
  5. ASSEMbler

    ASSEMbler Administrator Staff Member

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    If you rip it, it could be put up on some of the mod sites people can use the skins for sure.
     
  6. XxHennersXx

    XxHennersXx I post here on the toilet sometimes.

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    Last edited: Jan 14, 2009
  7. Buyatari

    Buyatari Well Known Member

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    I've never done anything like that before not sure how. I'm sending it off to the redeye as I have bunch of other things to send anyway. I'm sure he will make it available to anyone who is interested.
     
  8. EvilWays

    EvilWays Gutsy Member

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    I'd have to check, but I might be able to open it in Poser via import.

    *EDIT* Scratch that, Poser doesn't have that as an import option.
     
    Last edited: Jan 14, 2009
  9. anoon

    anoon Member

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    I have 3ds max. I'll take a look at one of those files if you want.

    .FBX is a Filmbox file, which is/was an animation and model format. Filmbox became Motionbulder. The format is still around as it was useful for transferring data between Maya and Max. Autodesk is further developing the format ala collada, as an all around common format. Your files probably contain geometry, skinning data, and perhaps animation.

    .MAX is a 3ds Max file. Source file, probably containing the character geometry, texture/material assignments, and maybe rigging and weighting data.

    .BAK is the backup 3dsmax file format. (Same as .MAX) When the user saves in 3dsmax, a backup is created. If 3dsmax crashes, you can often salvage some amount of work by opening the .BAK

    .TC? Are you sure you don't mean .TRC? TRC is motion capture data from the Motion Analysis motion capture system. Tracking Markers. Goes into Filmbox/Motion Builder for clean up.
     
    Last edited: Jan 17, 2009
  10. Ed the Nerd

    Ed the Nerd <B>Site Supporter 2014</B>

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    Mind posting the .max file?
    I love animating crap in 3ds max9 (i get it free from my robotics team!)

    EDIT: legally
     
    Last edited: Jan 20, 2009
  11. alphagamer

    alphagamer What is this? *BRRZZ*.. Ouch!

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    i have 3ds max r5 legally (and i think it will open the file just fine)
     
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