Reccomended GBA Flash Carts?

Discussion in 'Rare and Obscure Gaming' started by id-republix, Sep 13, 2004.

  1. id-republix

    id-republix Guest

    Much thanks. =)
     
  2. Calpis

    Calpis Champion of the Forum

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    Another thing to consider is that there will never be any GBA games over 256M.
     
  3. zyloj

    zyloj Member

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    I think this comments are off-topic... We are talking about legal uses...
     
  4. Calpis

    Calpis Champion of the Forum

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    Let me rephrase that, the GBA can only address 256M.
     
  5. AntiPasta

    AntiPasta Guest

    Well, the Megadrive could only address 4M... but yet there's one game (SF2 SCE?) that uses bank switching to address 5M ;-)
     
  6. Calpis

    Calpis Champion of the Forum

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    The Mega Drive can only address 4M? You mean 4Mb or 32M right? IIRC, 0-$3FFFFF is where ROM is mapped. GBA won't use bankswitching hardware, I'm nearly positive. 32Mb or 256M is enough, besides, current Flash Cards cannot accomodate bankswitching if it were to appear...
     
  7. AntiPasta

    AntiPasta Guest

    Oops, I was pretty tired when I wrote that. 4Mbytes/32Mbits it is :)
    And I wonder, maybe bankswitching hardware will appear in pirate carts one day?
     
  8. arsenal

    arsenal Guest

    That looks like a pretty nice feature the "save anywhere" thing that the F2A has is it? Are there any others that have "save anywhere"?
     
  9. Calpis

    Calpis Champion of the Forum

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    Nope, as always, Bung is the first. Don't be fooled though, I believe you need to patch each game to work with it. Some tech skills is always a + when dealing with copying equipment.
     
  10. arsenal

    arsenal Guest

    That should still be okay as when ever I think it's all figured out then there is always some techincal detail to work out later on, so much so that I came to anticipate these types of things.
     
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