Resident Evil 5 for xenon

Discussion in 'General Gaming' started by ASSEMbler, Nov 2, 2010.

  1. ASSEMbler

    ASSEMbler Administrator Staff Member

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    I finally got another xbox 360 kit just to run this. So far I have played just
    the first stage, I forgot how crappy the controls on 360 are vs the pc.

    I don't know how far the review goes into the game,I will have to check.
    I intend to play my way through it.

    So far I've noticed there's grenades everywhere. By the time I made it to the execution scene I already had four grenades. This is on normal. Cut scenes are missing. There's no cut scene when the gate is blown open by the chopper.
     

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  2. inspuration

    inspuration Spirited Member

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    Rip it and put it on megaupload :D
     
  3. ASSEMbler

    ASSEMbler Administrator Staff Member

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  4. madhatter256

    madhatter256 Illustrious Member

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    LOL @ pic. plus, pantless ducks.
     
  5. spot778

    spot778 Fiery Member

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    :lol: :thumbsup:
     
  6. gelberhase

    gelberhase Gutsy Member

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    exactly my first thougt^^ ("wait wasnt there a pic in the fun section thats very related to this comment")
     
  7. Hawk

    Hawk Peppy Member

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    Just wondering have you tried it in a jtag to see if it will run?

    Hawk
     
  8. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

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    +1:lol:
     
  9. JamesMichael

    JamesMichael Light Hearted Drunk

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    Thanks for sharing this ASSEMbler! I hope to see some pictures or videos of this running to see the differences :)
     
  10. ASSEMbler

    ASSEMbler Administrator Staff Member

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    I have progressed so far to the mines.

    I noticed that the first chapter has the "non racist" mix of
    white,arab and black enemies but from there on it's just all black enemies???

    I'm wondering how to try and trigger a debug menu if anyone has ideas.
     
  11. la-li-lu-le-lo

    la-li-lu-le-lo ラリルレロ

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    Why does it say Xenon on the disc? I thought that was just what they called the 360 before it had an official name. Why would they still be using it in 2009?
     
  12. rika_chou

    rika_chou <B>Site Supporter 2014</B>

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    Going from that title screen and the date, it looks very close to final so there might not be much different. I would be curious if there is any debug code in there, maybe even something that allows different character combinations in story mode...(all the needed voice clips are in the game IIRC)
     
  13. ASSEMbler

    ASSEMbler Administrator Staff Member

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    I have to keep playing to see. I forgot how ungodly loud a 360 is.
     
  14. Vetus

    Vetus Rocked 'N' Loaded!

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    Loooooooool! That reminded me the Sonic Xtreme case you discussed about at RetroGamer magazine (from where I learned about this forum).
     
  15. WolverineDK

    WolverineDK music lover

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    Vetus: then you missed the "fun" part about the whole Sonic Extreme affair, such as a DDOS attack on ASSEMbler, and other fucked up shit.
     
  16. port187

    port187 Serial Chiller

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    Revenge of the nerds :lol:
     
  17. MottZilla

    MottZilla Champion of the Forum

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    If there is a debug menu, wouldn't you think it would be accessed in a similar way to the Resident Evil 4 trial's debug menu? Or maybe you need to look on the disc's file system and change a config file to enable the debug mode first.
     
  18. GamerGuides

    GamerGuides Spirited Member

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    It might be like Dead Rising 2's debug menu on the 360 where you needed to click down on both sticks to bring the menu up. Or there was the secondary one that required holding LB + RB and pressing left or right on the D-Pad to choose other options.
     
  19. ASSEMbler

    ASSEMbler Administrator Staff Member

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    Oh please set me up with a contact to get dr2 beta.
     
  20. itchy

    itchy Guest

    You just need to edit the xex ;)
     
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